Dual Wield Graphic Display Before Dual Wield~
Ok, unless I'm corrected. When you trade an item to a pet/npc, it runs this check:
loottables.cpp line 484: Code:
else if (item2->Slots & (1 << SLOT_SECONDARY) && (equipment[MATERIAL_SECONDARY]==0) However, mobai.cpp which is where it figures out dual wield chance etc line 1271: Code:
//can only dual weild without a weapon if your a monk My question is, why display the graphic of the offhand if the mob/pet isn't going to do so? Unless I misunderstood this code, that's what currently is happening. |
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