NPC Agro
Is there a way to use PERL to cause an NPC to clear their hate and hate list and resume their grid/return to their spawn without having to force the player to do something like a FD? Basically looking for the same results of a feign death without forcing the spell or the ability.
Also, is there a way to use PERL to force an addition of a specific ammount of hate for a specific PID or NPCID? |
This will clear all hate from the NPC through a quest.
Code:
$npc->WipeHateList(); |
Thanks bunches! Boy howdy that's gonna make things more interesting.
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Quote:
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So if I did...
Code:
my $mobname = $entity_list->GetMobByNpcTypeID(123456); Would this then, in the code logic, constitute the NPC as being agroed for the events defined in a sub EVENT_AGRO? Finally, does AssignWaypoints(grid) work to add a specific wander grid to an NPC and then does AssignWaypoints() work to remove that grid? I know I've heard before that some of the functions don't work and I'm at work, so can't test ATM. Thanks! |
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