Strange Crash
Not sure wtf this means but this is pretty much the only crash I get... Was hoping some one could help me figure out how to fix this.
Code:
Core was generated by `./zone'. |
I get that crash occasionally as well. I think it has something to do with a certain scenario when it is doing the CheckWillAggro check. I don't really know how to read those very well and didn't see any problems that stood out in the code for it, but I do get it too.
|
On my end it's like a plague , hits at least once every couple of hours..
|
this part
Code:
#0 0x0000000000000000 in ?? () |
make sure you have all the zone files in the map dir under eqemu..
it's telling mobs can't argo you because you are missing files under the map dir or other files in your eq dir to go with the zone your in. that should solve this problem. |
Quote:
|
PEQ has seen this exact crash for years, and others very similar to it also calling Mob::CheckWillAggro. So you aren't alone Mort. However, in our case it's a once weekly thing and not as common as you're seeing. Derision's latest commit might actually help this some, the crash he corrected is in the same realm. Though, he worked with quest::depopall, and this crash has been happening to PEQ before that function even went in.
|
For this particular crash, you can find out what zone it occured in by executing:
Code:
gdb ./zone <core file name> |
Ok this is what i got back for one of the crashes
Code:
Core was generated by `./zone kerraridge'. |
what it's telling me is that you are not seeing the faction hits message
and when you con the mob it's should tell you if your friend or foe. like i stated before missing files this could fall on the server side not the client. you read books i read machine language! |
No i don't read books
But anyway what I did last night was cleaned up all of our Useless factions and faction_entries there was a ton of them not even in use and I haven't seen this crash since then.. I hope that I fixed it doing this but not posative.. As for the maps thing I will have to check into that but i'm pretty sure we are all caught up on all the maps.. Does some one have a direct SVN addy for me to download all the maps ? |
|
Alright well this was the latest drop.. I took out all un-needed factions in the game and found a fairly large reduction in the crashes but still...
Code:
Core was generated by `./zone kerraridge'. |
This makes no sense to me. If we consider frame 3
Code:
#3 0x0000000000719042 in EntityList::CheckClientAggro (this=0xbdcfa0, Code:
39 for(iterator.Reset(); iterator.MoreElements(); iterator.Advance()) { Strange. I note that both the BTs you posted are for kerraridge. Do all the crashes happen there ? Have you talked to the players involved in the crashes to see what they were doing at the time the zone crashed ? |
Could this be due to players being charmed there by chance?
|
All times are GMT -4. The time now is 03:18 AM. |
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.