Well I am not realy complaning- I am just trying to be "customeable" =)
And yes, I will be looking into playing with actual mob stats
I am not so sure on default PEQ balance - using last build and last peq db, i made lev 1 warrior, put all point into STR and attacked a lev 1 rodent....
5 min later, my warrior beaten down to 2 hp FINALY killed it... Mayby just was my luck with swings =)
Question thought: is there a HARD cap on haste? Is theer absolute limit on how high haste can go up to? If yes- why?
I am also concerned with max posible value for weapon dmg (i read its capped at 250?) as well as default stat caps
What about skill cap?
I am also still not so sure how excatly following variable affects AC calculations:
ACfail
ACrandom
ACreduction
|