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  #13  
Old 02-08-2008, 01:22 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
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Well I am not realy complaning- I am just trying to be "customeable" =)

And yes, I will be looking into playing with actual mob stats

I am not so sure on default PEQ balance - using last build and last peq db, i made lev 1 warrior, put all point into STR and attacked a lev 1 rodent....

5 min later, my warrior beaten down to 2 hp FINALY killed it... Mayby just was my luck with swings =)

Question thought: is there a HARD cap on haste? Is theer absolute limit on how high haste can go up to? If yes- why?

I am also concerned with max posible value for weapon dmg (i read its capped at 250?) as well as default stat caps

What about skill cap?

I am also still not so sure how excatly following variable affects AC calculations:

ACfail
ACrandom
ACreduction
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