Quote:
Originally Posted by trevius
I don't know how complicated it would be, but since some things like Adventures and Group Leadership AAs require the client to think it has real group members, I am wondering how hard it would be to code something in to handle that without having bots enabled. Basically, I wouldn't want players to be able to use them, but for testing purposes it would be nice to be able to just run a command that will spawn a group of NPCs. They wouldn't need any AI or special code for them other than that they can join your group. Like an extremely trimmed down bot just for code testing group related code only.
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You could enable bots but then limit the bot commands to 250 status.