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Old 02-18-2015, 04:57 PM
utbbop
Sarnak
 
Join Date: May 2009
Location: Mentor
Posts: 58
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Quote:
Originally Posted by trevius View Post
If you want to hard set level caps per zone, you can use rule sets to do it. In your zones table, you can define a rule set to use for each zone. What you need to do is create a rule set for each zone in the rule_sets table, then in your rules_values, add an entry for that rule set number for the MaxLevel rules. Then just add that rule set to the zone you want to cap there. You can use the #rules command (I think it is #rules reloadall) to reload rules while your server is running so you can test them yourself if you like. Once you get one figured out and working, the rest should be cake.
Thanks Trev, can you help me/clarify the following:

1. Create a new rule in rule_sets table.
- Example:
ruleset_id = 20 (randomly decided by me)
name = OasisMaxLevel (randomly decided by me)

2. Create a new rule in rule_values table.
- Example:
ruleset_id = 20 (based on my decision in rule_sets)
rule_name = MaxLevel (based on what you told me)
rule_value = 5 (based on my desire to have level 5 be the max level for Oasis)
notes = Oasis Maximum Level Allowed to Gain Experience from Killing Monsters in this zone. (STILL ALLOWS ANY LEVEL PLAYER TO ENTER THE ZONE) (randomly decided by me)

3. Add newly created rule to Oasis in zone table.
- Example:
ruleset = 20 (based on the creation of my new rule)


Thanks Trev, let me know if it looks like I am off base on anything here.
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