Quote:
Originally Posted by Telin
I just wanted to note a strange bug when converting old zone sounds to .emt. The old environmental sound effects, like wind_lp_4, after conversion sound much louder depending on which direction you’re facing in game. At first I thought it was loudest if I was facing the source location, but it ended up that they are consistently loudest when facing north and south and are quieter when facing east west. This makes it difficult to customize or try and repair old zones sounds because it doesn’t sound good with this bug. To narrow down the issue, I tested a newer zone and added a line for the old environmental sound, and it happened there as well.
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One of the unknown fields might be the heading that controls the volume of the sound being played.