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One NPC spawning another
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07-25-2009, 01:12 PM
neiv2
Hill Giant
Join Date: Mar 2009
Location: CO
Posts: 183
After I posted this, it occurred to me that you may have meant how to do the chat part. This would likely be done by quest::signal() or quest::signalwith() and then a sub EVENT_SIGNAL, not by a timer.
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