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Old 10-02-2008, 12:58 AM
KLS
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Join Date: Sep 2006
Posts: 1,348
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Oh yeah and how wow works is just more efficient, it's also facilitated by the client.

Every continent is separated into zones which are separated into smaller areas which are all separated into smaller map nodes. Npcs in a node are only active if a player is nearby. At least this is how the emu basically works; not how the official servers work.

Perhaps we could have npcs freeze and not do ai if they're a certain distance from player characters. Might cause some problems for existing events.
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