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Old 06-10-2009, 08:58 AM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
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Quote:
Originally Posted by trevius View Post
Ya know, I wouldn't be surprised if GeorgeS might be able to help accelerate the process of creating Adventures with multiple versions of the same zone at different levels of NPCs. He's pretty awesome with tools, and I bet he could put something into his NPC Loot Editor that would basically copy the whole zone to a second version of the zone. Maybe it could even have options of how many levels to add/subtract from all NPCs in the zone when copying, as well as a percentage of HPs/Mana to add/subtract and maybe Percentage of Min/Max Damage settings and a few other key stats that would need to be scaled for each version. Have it automatically remove their loot tables if any exist, since they will need to be replaced anyway. Also, have it copy or use the same pathing grids if possible. I am sure some fine tuning would still need to be done after, but that would get a good chunk of the work out of the way. Then, it would just mean adding in new loot tables and that should be about it.

Maybe I should post something about this in his section to see what he thinks.
That is some awesome thinking right there! If I had a tool to automatically copy NPCs and spawns that will also adjust the levels based on my choosing, it would decrease the time it will take me to roll out LDoN tenfold. The estimated time frame would be reduced from months to weeks. I personally would also need the changes to be dumped to a sql file, as PEQ has no GUI.
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