Code:
<world>
<shortname>EP</shortname>
<longname>Eternal Playground[PEQLive]</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<address>eplay.dyndns.org</address>
<localaddress>192.168.1.101</localaddress>
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<unlocked/>
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="enable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>lj;jlauwpajmpauq</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>eplay.dyndns.org</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>eplay.dyndns.org</host>
<port>7779</port>
</mailserver>