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Old 04-14-2005, 08:05 AM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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Actually the limit is a lot lower than that -- it's down around 1500 polys. The reason is understandable -- the objects aren't in the normal BSP tree (so they would have to be placed in the tree at what might not be leaf nodes) and from the standpoint of collision avoidance having more polys can become really expensive.
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