Quote:
Originally Posted by trevius
I have tried quite a few more combinations, but can't seem to get it to work at all. Even if I put it in EVENT_ATTACK and have another corpse of the same NPC nearby, it won't delete the nearby corpse. The script below has many commented out sections of some of the quest objects I have tried with no luck so far.
Test Script:
Code:
#depop corpses
sub EVENT_ATTACK {
#$EntityList->DeleteNPCCorpses(2700660);
#$c = $EntityList->GetCorpseByID(2700660);
# if ($c) {
# $c->RemoveAllCorpses(); }
#$EntityList->RemoveCorpse(2700660);
my $deadnpc = $EntityList->GetCorpseByID(2700660);
if ($deadnpc) {
my $delete_corpse = $deadnpc->CastToCorpse();
$delete_corpse->SetDecayTimer(1);
quest::say ("$deadnpc"); }
}
sub EVENT_DEATH {
#my $c;
#quest::depop();
#$Corpse->Delete(2700660);
#$EntityList->GetCorpseByID(2700660);
#$EntityList->DeleteNPCCorpses(2700660);
#$c = $EntityList->GetCorpseByID(2700660);
# if ($c) {
# $c->SetDecayTimer(1); }
}
Also, I wanted to note that the suggestion example from spoon shows:
Code:
$c = $entity_list->GetCorpseByID(2700660);
But, I think it is supposed to be:
Code:
$c = $EntityList->GetCorpseByID(2700660);
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Have you tried $entity_list? If you look in the quest Objects wiki it uses it like that in the examples. And I have also seen it in other working quests like that.