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  #1  
Old 02-04-2007, 07:07 AM
Joshua1978
Fire Beetle
 
Join Date: Feb 2007
Posts: 6
Default Problem Logging my Character in: Client Disconnected (not active in process)

Hey all.

First just want to say how cool this all is and how excited I am to be putting together my own server. Also, want to let you all know that I spend plenty of time trying to solve problems on my own before buggin someone else with them (I learn better that way) so any issue I post here will be after I've come to the end of my rope.

That being said...

I followed the install procedure (http://www.eqemulator.net/wiki/wikka...=ws70845mysql5) to the letter. I'll note now that I'm using MySQL version 5.0.27 instead of 5.0.24. I don't believe this should cause a problem but you never know...

There were a couple of issues I had to fix after this but I'm now at a point where I can select my server from the list and get into the character creation screen. When I click Enter World, the client pauses (as normal when entering the world) but then I get a black screen that says Server Not Responding, followed by on that says You Have Been Disconnected.

On the world server, I'm getting the following log output:

Code:
[Debug] Starting Log: logs/eqemu_debug_world_1772.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_1772.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=54307
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [WORLD__INIT] Loading EQ time of day..
[Error] Starting Log: logs/eqemu_error_world_1772.log
[Error] Could not load EQTime file eqtime.cfg
[Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Setting World to MiniLogin Server type
[Debug] [WORLD__LS] Connected to Loginserver: 192.168.0.3:5999
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1103
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1103
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zones'. Loading zone list
.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zones to active list
.
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1106
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:1106
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zones
[Debug] [WORLD__ZONE] [1] Auto zone port configuration.  Telling zone to use por
t 7000
[Debug] [WORLD__LAUNCH] zones: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1108
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:1108
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_02 by launcher zones
[Debug] [WORLD__ZONE] [2] Auto zone port configuration.  Telling zone to use por
t 7001
[Debug] [WORLD__LAUNCH] zones: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1110
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:1110
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_03 by launcher zones
[Debug] [WORLD__ZONE] [3] Auto zone port configuration.  Telling zone to use por
t 7002
[Debug] [WORLD__LAUNCH] zones: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1112
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:1112
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zones
[Debug] [WORLD__ZONE] [4] Auto zone port configuration.  Telling zone to use por
t 7003
[Debug] [WORLD__LAUNCH] zones: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1114
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:1114
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zones
[Debug] [WORLD__ZONE] [5] Auto zone port configuration.  Telling zone to use por
t 7004
[Debug] [WORLD__CLIENT] New connection from 192.168.0.4:1050
[Debug] [NET__IDENT_TRACE] 192.168.0.4:1050: First opcode 0x4dd0 did not match e
xpected 0x2792
[Debug] [NET__IDENT_TRACE] 192.168.0.4:1050: Tried patch 6.2_world, and it did n
ot match.
[Debug] [NET__IDENT_TRACE] 192.168.0.4:1050: First opcode 0x4dd0 did not match e
xpected 0x2ec9
[Debug] [NET__IDENT_TRACE] 192.168.0.4:1050: Tried patch 6.2_zone, and it did no
t match.
[Debug] [NET__IDENT_TRACE] 192.168.0.4:1050: First opcode matched 0x4dd0 and len
gth matched 464
[Debug] [NET__IDENTIFY] Identified stream 192.168.0.4:1050 with signature Titani
um_world
[Debug] [WORLD__CLIENT] New client from 192.168.0.4:1050
[Debug] [WORLD__CLIENT_TRACE] NOCLE: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT] Admin: Logged in. Mode=(CharSel)
[Debug] [WORLD__CLIENT] Admin: MiniLogin Account #1
[Debug] [GUILDS__OUT_PACKETS] Admin: Sending OP_GuildsList of length 96064
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x00fc
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x00fb
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0106
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0107
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0101
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0100
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x00fd
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x010b
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x010c
[Debug] [WORLD__CLIENT] Admin: Attempting autobootup of neriakc (42)
[Debug] [WORLD__ZONE] [5] Setting to 'neriakc' (42)
[Debug] [WORLD__CLIENT] Admin: Entering zone neriakc (42)
[Debug] [WORLD__ZONE] [5] [neriakc] Setting to 'neriakc' (42)
[Debug] [WORLD__CLIENT] Admin: Sending client to zone neriakc (42) at 192.168.0.
3:7004
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x010d
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT] Admin: Client disconnected (not active in process)
I'm also noticing that I'm getting a bunch of unknown packets on minilogin:

Code:
LoginServer.ini read.
[Status] Loading opcodes..
Server mode: MiniLogin
Login server listening on port:5999
4547 New Server connection: 192.168.0.3 port: 20484
   0: 30 D5 36 00 01 00 00 00                            | 0.6.....
   0: 08 02 36 00 02 00 00 00                            | ..6.....
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 01 00 00  | 2:37:42 2006....
  32: 00                                                 | .
   0: 00 50 5F 52 03 00 00 00                            | .P_R....
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 02 00 00  | 2:37:42 2006....
  32: 00                                                 | .
   0: 00 00 00 00 04 00 00 00                            | ........
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 03 00 00  | 2:37:42 2006....
  32: 00                                                 | .
   0: 00 0C CB 00 05 00 00 00                            | ........
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 04 00 00  | 2:37:42 2006....
  32: 00                                                 | .
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 05 00 00  | 2:37:42 2006....
  32: 00                                                 | .
53641 New client from ip: 192.168.0.4 port: 1049
Unknown packet:  .4233692 [92.153.64.0:15->0.0.0.0:0]
[OpCode 0x0003 (OP_Unknown) Size=11]
 00000: 00 06 00 00 00 00 00 00 - 00 00 00                | ...........
I'm running on two systems on my personal LAN (both systems meet all the sys requirements).

I've searched for this problem in the forums and haven't had much luck finding my specific problem, although I've found a bunch that look similar and are promising. I'll continue to look through these but if anyone knows the answer I'd really appreciate the help.

Thanks all.
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  #2  
Old 02-04-2007, 08:04 AM
Darkonig
Hill Giant
 
Join Date: Dec 2006
Posts: 102
Default

I also use MySQL 5.0.27 and installed from that same wiki setup.
http://www.eqemulator.net/forums/showthread.php?t=22354
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  #3  
Old 02-04-2007, 08:42 AM
Joshua1978
Fire Beetle
 
Join Date: Feb 2007
Posts: 6
Default

Quote:
Originally Posted by Darkonig
I also use MySQL 5.0.27 and installed from that same wiki setup.
http://www.eqemulator.net/forums/showthread.php?t=22354
So after that did you get it working or are you now having my problem? The issue in this post and my issue don't seem like the same thing to me.

Thanks.
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  #4  
Old 02-04-2007, 02:07 PM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default

The 'not active ...' part is typical when people zone in to places.

What it sounds like is you are timing out before you can actually get the zone loaded. You need to increase your timeout delay in your rules set.

Try loading this into your sql:

http://www.eqemulator.net/forums/sho...highlight=rule

and see if it helps. If it still doent allow it, try changing the
Code:
INSERT INTO rule_values
  (ruleset_id, rule_name, rule_value)
VALUES
  (0, "World:ZoneAutobootTimeoutMS", "60000");

INSERT INTO rule_values
  (ruleset_id, rule_name, rule_value)
VALUES
  (0, "World:ClientKeepaliveTimeoutMS", "65000");
to larger numbers.
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  #5  
Old 02-04-2007, 02:55 PM
Joshua1978
Fire Beetle
 
Join Date: Feb 2007
Posts: 6
Default

Very cool! I'll give this a shot as soon as I get back in front of my server. Just for my own benefit (so I can learn more) what about the log output indicates a zone timeout to you? I never would have even thought that. I was convinced that there was a compatability issue in the format of my db tables vs. my world server.

Thanks again and I'll let you know if this solves it.

Josh
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  #6  
Old 02-04-2007, 04:49 PM
Joshua1978
Fire Beetle
 
Join Date: Feb 2007
Posts: 6
Default Still no joy...

Well, I did as you said (increasing the number to 120000 in both cases) and I'm still getting the same result as stated above. One interesting thing is that it seems never to time out from the world.exe side. I get the "Client disconnected (not active in process)" message literally right after I click Enter World. I'm sure I could give better detail if I was more familiar with the system but for now it seems like it's not even trying to time out; as if I'm being outright booted.

Based on this Default Ruleset I just added, it seems a little clear to me that there are a few steps that the server setup tutorials don't cover. Is there a comprehensive list of things that I need to do after I've completed the setup tutorial - like a list of threads I need to read through and execute?

Again, thank you all for your help. It is most appreciated.

Josh
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  #7  
Old 02-05-2007, 05:47 AM
Darkonig
Hill Giant
 
Join Date: Dec 2006
Posts: 102
Default

In regards to it being or not being same problem, you have not posted your loginserver.ini file or your eqemu_config.xml file or your eqhosts.txt file so hard to tell for sure.

Looking through your logs I see a lot of references to 127.0.0.1. These should not be there if you have the addresses configured to your real IP address instead of 127.0.0.1. The fact that your client is trying to connect from 192.168.0.4 and your server is responding on 127.0.0.1 means they cant see each other. So you pass through the gates to start the server, but you cant hear the responses and therefore get disconnected.
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  #8  
Old 02-05-2007, 06:18 AM
Joshua1978
Fire Beetle
 
Join Date: Feb 2007
Posts: 6
Default

Quote:
Originally Posted by Darkonig
In regards to it being or not being same problem, you have not posted your loginserver.ini file or your eqemu_config.xml file or your eqhosts.txt file so hard to tell for sure.

Looking through your logs I see a lot of references to 127.0.0.1. These should not be there if you have the addresses configured to your real IP address instead of 127.0.0.1. The fact that your client is trying to connect from 192.168.0.4 and your server is responding on 127.0.0.1 means they cant see each other. So you pass through the gates to start the server, but you cant hear the responses and therefore get disconnected.

You're correct, I haven't done that. I apologize. I'll post those up when I get home from work and I'll also look into this 127.0.0.1 issue (makes sense to me).

Appreciate the help very much!
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  #9  
Old 02-05-2007, 02:51 PM
Joshua1978
Fire Beetle
 
Join Date: Feb 2007
Posts: 6
Default

Okay, the only place I could find 127.0.0.1 was in my eqemu_config.xml file. It was the setting for localaddress. I tried setting it to 192.168.0.3 (my machine's real IP) and I couldn't even get to the server selection list from the client. I set it back to 127.0.0.1 and I could at least select my server and get to the character select screen. Here are all the conf files (please let me know if I forgot anything):

eqemu_config.xml:

Code:
<?xml version="1.0">
<server>
	<world>
		<shortname>WorldServ</shortname>
		<longname>Josh World</longname>

            <address>192.168.0.3</address>
            <localaddress>127.0.0.1</localaddress>

            <loginserver>
                <host>192.168.0.3</host>
                <port>5999</port>
                <account></account>
                <password></password>
            </loginserver>

            <key>zone_launcher_key</key>

            <http port="9080" enabled="true" mimefile="mime.types" />
	</world>

      <database>
            <host>localhost</host>
            <port>3306</port>
            <username>root</username>
            <password>simple</password>
            <db>peq</db>
      </database>
</server>
LoginServer.ini

Code:
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.

### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=192.168.0.3
loginport=5999
worldname=World 1
worldaddress=192.168.0.3
locked=false
account=
password=

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=Minilogin
ServerPort=5999
eqhost.txt

Code:
[LoginServer]
Host=192.168.0.3:5999
Tryin to log into Neriak 3rd gate with a DE SK.

Thanks for your help.

-Josh

Last edited by Joshua1978; 02-05-2007 at 10:54 PM..
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  #10  
Old 02-06-2007, 05:19 AM
Darkonig
Hill Giant
 
Join Date: Dec 2006
Posts: 102
Default

The configs look fine. The only other thing I could suggest is your database may not match the emu version. The link you mentioned from wiki gives a list of alterations to the database that must be done. If these have been done I have no other ideas.
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  #11  
Old 02-06-2007, 07:31 AM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default

Server startup isnt really my thing, I tend to do more with in-game things and let a friend of mine do the actual setup and hardware hassles. So I honestly cannot tell if you there are errors in the above posts without having to stare at it for an hour and check it against the wiki.

But, if everyone says what you have above is correct, try setting the zone you are attempting to enter to a Static state before ever attempting to load the character up. That way the zone is already up when you attempt to log in.

********************
edit: might want to make sure your worldname in loginserver.ini and long name in eqemu_config.xml is the same, just in case.

I was checking this wiki page and saw that they were the same there. Not sure if it is required.

Last edited by bufferofnewbies; 02-06-2007 at 03:45 PM..
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  #12  
Old 02-11-2007, 06:55 AM
skaarak
Fire Beetle
 
Join Date: Feb 2007
Posts: 11
Default

If you are using a newer verserion of EQEmu than the wiki (say like you are using: EQEmu-0.7.0-965 instead of EQEmu-0.7.0-845) you need to apply all the required SQL as well. I didn't do this and kept being able to log in but just hung in mid air as the zone more or less crashed.

It was hard to decipher the crashes until I made one of the zones static and saw the errors a bit more clearly.

This may not be your problem, but hopefully it'll help some!

If you are going from 0.7.0-845 to 0.7.0-965 you'll want to apply these SQL statements:
CREATE TABLE skill_caps (
skillID TINYINT UNSIGNED NOT NULL,
class TINYINT UNSIGNED NOT NULL,
level TINYINT UNSIGNED NOT NULL,
cap MEDIUMINT UNSIGNED NOT NULL,
PRIMARY KEY(skillID,class,level)
);
ALTER TABLE `zone` ADD `cancombat` tinyint(4) NOT NULL default '1';
UPDATE `zone` SET `cancombat` = 0 WHERE short_name = 'nexus';
UPDATE `zone` SET `cancombat` = 0 WHERE short_name = 'poknowledge';
UPDATE `zone` SET `cancombat` = 0 WHERE short_name = 'potranquility';
ALTER TABLE `npc_types` ADD `see_hide` tinyint(4) NOT NULL default '0';
ALTER TABLE `npc_types` ADD `see_improved_hide` tinyint(4) NOT NULL default '0';
UPDATE `npc_types` SET `see_hide` = 1 WHERE see_invis = '1';
UPDATE `npc_types` SET `see_hide` = 1 WHERE see_invis_undead = '1';
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  #13  
Old 02-11-2007, 02:28 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

I have been having this same problem on the test server I have been trying to get running. I am able to get in if I log in from the server running the EQEmu server, but not from any other PC on my local network. Also, other people are getting disconnected the same way after creating their character and trying to enter the world on my server.

I followed the same Wiki and am using the same version of MySQL. I was thinking the problem had to do with the Wiki guide, since it is specifically for Minilogin setups, not Stand Alones. I made sure to keep the line "ServerMode=StandAlone" from the loginserver.ini instead of changing it to "minilogin". But, other than that, I don't know what else may need to be changed to make the server work from the server list instead of minilogin.

I have added most of the database entries listed above, but I will go through and make sure I got them all. Maybe I missed a couple.
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  #14  
Old 02-11-2007, 02:51 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Say what kind of setup you have; all windowsXP Lan? are you useing a windowsXP firewall? if so, disable all software firewalls temporarly to make sure this is not the problem. If you are behind a router (routers have their own firewall), you don't need a software firewall anyway. here's a list of ports I clear on my shorewall when I run eqemu;
Quote:
3306/udp 5999/udp 9000/udp 7000:7004/udp 3306/tcp 5999/tcp 7000:7004/tcp
7000-7004 is what my zone launcher uses -make sure you clear what ever your zone launcher uses
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  #15  
Old 04-15-2007, 08:41 AM
koldar
Sarnak
 
Join Date: Dec 2004
Posts: 45
Default

I have tried opening up my firewalls completely and I still initially receive this error when ever I login in for the first time.
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