EQEMu Changelog (Started on Sept 24, 2003 15:50) ------------------------------------------------------- ==01/09/2008 KLS: Starting items will now be saved if they are placed in slots other than the primary 8, this includes inside bags and on the character's inventory and bank slots KLS: Kick at level 55 or higher now has a chance to act as a spell interrupt as bash does. KLS: (TheLieka) Stun Immunity for Frontal Stuns on Ogres KLS: (TheLieka) Added out of combat regen to NPCs based on rule NPC:OOCRegen KLS: NPCs with quests using the Perl Quest Parser should no longer stop if they do not have an EVENT_SAY sub KLS: /autofire cleaned up some, fixed many situations where it shouldn't fire and it now will auto. use throwing weapons as well as bows KLS: Ranged and Throwing attacks will break invis. correctly. KLS: Added the following rules: Character:HealOnLevel (Default: false) Character:FeignKillsPet (Default: false) Character:ItemManaRegenCap (Default: 15) Character:ItemHealthRegenCap (Default: 15) Combat:UseIntervalAC (Default: false) Combat:PetAttackMagicLevel (Default: 30) NPC:SayPauseTimeInSec (Default: 5) NPC:OOCRegen (Default: 0) ==12/06/2007 KLS: Fixed logic on duration 7 formula.. again. ==12/02/2007 KLS: Reworked buff duration formula 7 calculations. KLS: (Cripp)Added (Missing?) pathing z rules. ==11/30/2007 FatherNitwit: Reworked pathing z code to be rules based instead of built time options. ==11/29/2007 FatherNitwit: (Derision) Fix BestZ pathing cleanup code top stop hopping. FatherNitwit: (Derision) New fix-z-on-load feature. ==11/28/2007 Rogean: Fixed another no-drop trade hack. ==11/26/2007 KLS: Dynamic zones will now not attempt to boot up more than one instance of the zone if two or more clients request it in quick succession. KLS: Fixed: qglobals will now not be exported for npcs that do not have the qglobal flag set in the perl parser. KLS: Added a new npc special attack 'H' for immune to aggro, mobs with this set should not aggro no matter what a person does to them. KLS: Fixed ATK loading in item bonuses KLS: AEDuration calculation will now take target type into account correctly KLS: Player pets should now persist through a teleport spell KLS: Players will now be able to target themselves for group spells if they are not in a group KLS: Fixed some buff duration oddities. KLS: Level should have somewhat less of an impact for players in the resist code. ==11/14/2007 KLS: Swarm pets should be forced to correctly depop after their owner disappears. KLS: NPCs should be able to use swarm pets correctly now. KLS: #traindisc should no longer learn disciplines over already known disciplines. KLS: Added a few more known spell effects to spdat.h, not implemented any yet KLS: Rez experience should now only goto regular experience, not AA experience. ==11/07/2007 KLS: Reworked swarm pets a bit KLS: Swarm pets should no longer crash zones(I hope) KLS: Swarm pets will now gain all their information from the normal pet tables and the spell data, as a result the aa_swarmpets table is now obsolete. ==11/06/2007 KLS: Reverted client timeouts. KLS: Fixed NPC HP and Mana Regen not loading from DB for NPCs ==11/05/2007 WildcardX: Fixed a bug that prevented player corpse summoning spells from working on Linux platforms. ==11/04/2007 WildcardX: The spell "Reanimation" will no longer restore any player experience. This is a 0% experience resurrection. WildcardX: Corpses moved by a consented player will now remember where it was moved to, even after a zone restart. WildcardX: Necromancers and Shadowknights can now summon corpses belonging to other players. WildcardX: Corrected a bug that would have allowed Necromancers and Shadownights to summon corpses belonging to non-grouped party members. ==11/03/2007 ----- Truncated. See changelog.txt in release for full details.