EQEMu Changelog (Started on Sept 24, 2003 15:50) ------------------------------------------------------- ==04/13/2008 Rogean: Fixed a hack to sell no-drop items to merchants. (Reported by KingMort) Rogean: Fixed #hideme, it won't show you zone in and then disappear anymore. (Reported by KingMort) Rogean: Fixed /summon. Rogean: Changes to /who all and GM's: * GM * Tags will no longer show up unless your #gm on You will not show up to players of lower status if your /anon and #gm on, if your #gm off and /anon you will show up as a normal player, regardless of statuses. ==04/09/2008 KLS: (AiliaMorisato)Fixed death packet bindzoneid and attack_skill fields being switched. KLS: Added rule based caps for all PoP item abilities. KLS: Agility will now affect a defenders chance to be missed slightly. KLS: Added accuracy rating (10 AR. = 1% chance to hit) and (LordKahel)ATK to npcs. KLS: Changed how mitigation is calculated slightly. KLS: Enc animations will now respond to /pet get lost no matter what level of the animation empathy aa they have. KLS: Hopefully fixed soul abrasion and consumption of the soul aas... again. KLS: Added quest::forcedooropen(doorid), quest::forcedoorclose(doorid), and quest::isdooropen(doorid). KLS: Changed archery calculations to be more similar to normal weapon damage calculations. KLS: Taunt will now always add hate if the user is already on the top of the hate list. KLS: Fixed EVENT_ZONE player event. Character:ItemDamageShieldCap (30) Character:ItemAccuracyCap (150) Character:ItemAvoidanceCap (100) Character:ItemCombatEffectsCap (100) Character:ItemShieldingCap (35) Character:ItemSpellShieldingCap (35) Character:ItemDoTShieldingCap (35) Character:ItemStunResistCap (35) Character:ItemStrikethroughCap (35) Required SQL: ALTER TABLE npc_types ADD ATK MEDIUMINT NOT NULL DEFAULT '0'; ALTER TABLE npc_types ADD Accuracy MEDIUMINT NOT NULL DEFAULT '0'; ==04/01/2008 Rogean: Fixed a merchant purchase packet exploit. ==02/28/2008 WildcardX: Tweaked the code for the Divine Intervention spell line code and the Unfailing Divinity AA ability. ==02/27/2008 WildcardX: Implemented HeadShot AA Ability. WildcardX: Archery and throwing attacks will not cause you to suffer injury from your target's damage shield. WildcardX: Implemented Spell: Death Pact. WildcardX: Implemented Spell: Divine Intervention. WildcardX: Implemented Unfailing Divinity AA Ability. ==02/25/2008 WildcardX: Enchanters can now control their pets if they purchased the Animation Empathy AA. WildcardX: Mobs now have a chance to resist fear spell line each tic. WildcardX: Mobs now have a chance to resist charm spell line each tic. WildcardX: Implemented Total Domination AA. WildcardX: Reworked new charisma test. This test now evaluates factors like MR, CHA, mob and caster levels. It yields better live-like results. WildcardX: Enchanter pets now get the /pet report and /pet health commands by default. ==02/23/2008 WildcardX: Only characters with Pet Affinity AA can have group buffs casted on their pets. WildcardX: Fixed a bug that would not allow a rune buff to be used in some situations. ==02/22/2008 WildcardX: Characters can now have only one caster specialization skill above 50. If more than one specialization skill is detected above 50, then all specialization skills are reset to 1. WildcardX: Reworked mana reduction calculations. WildcardX: Implemented spell casting specilization checks. ==02/21/2008 WildcardX: Removed the possible fix for the Call of Hero spell as it didnt actually fix the issue after extensive testing. WildcardX: Added new command #scribespell. This will scribe a specified spell into the target's spell book. WildcardX: Added new command #unscribespell. This will unscribe a specified spell from the target's spell book. ==02/20/2008 ----- Truncated. See changelog.txt in release for full details.