EQEMu Changelog (Started on Sept 24, 2003 15:50) ------------------------------------------------------- ==08/04/2008 KLS: (Derision) Pet Buff Window Implemented. KLS: Charmed pets should now function with the pet window, as well as appear correctly in group. KLS: Added rule Character:SkillUpModifier (100) to govern how fasts skill ups happen on a server. 100% = normal chance, 200% = double normal chance. KLS: (Derision) Implemented quest journal npc say. KLS: (Derision) Fix for npc not always facing attacker. KLS: (Derision) Stop Pets Fleeing KLS: (CodeMephit) Hunger and thirst for new characters. KLS: Upped food/water eat/drink gains by a lot. KLS: (greggg230) Aggro LOS fix. KLS: Fix for bald characters hopefully. KLS: (kraeger) RNG name fix. KLS: Big bug fixes with healing aggro. KLS: Charm spells will stop making a cha check after a certain resist adj threshold KLS: Adjusted melee hit chances to be more forgiving. KLS: Changed how +hit mods are applied KLS: Roughly implemented Skill Attack spell effect. Required: patch_6.2.conf and patch_Titanium.conf files have changed be sure to update them. ==07/21/2008 KLS: (irv0) Fix for out of order ack not being sent in some situations. KLS: (Derision) Pet bar OOC update fix. KLS: Should have made client pets unable to give experience, untested but should work. KLS: Healing aggro should function better for people not on the hate list. KLS: Some work on public tradeskill objects saving their content between uses. ==06/22/2008 KLS: Changed world/clientlist.cpp's line endings back to unix style line endings KLS: Fixed up ipban based on updated code from TheLieka. ==06/21/2008 KLS: Belated updates to azone including (derision)EQG fixes and some changes to make it easier to compile under windows. KLS: Fixed inconsistant line endings in ruletypes.h; there are probably more line ending changes I didn't catch, please try to keep your line endings consistant with what's in the repo. ==06/19/2008 Scorpious2k (Knightly): Correction of divine intervention text Scorpious2k (LordKahel): Support for defensive Instinct and Reflexive Mastery AA ==06/18/2008 Scorpious2k (Derision): Fix for flee runspeed - linear flee speed reduction as HP drops Scorpious2k (Derision): Rule to prevent mobs from fleeing if they are being helped by other NPCs Scorpious2k (haecz): Distance check for corpse dragging Scorpious2k (haecz): Distance check for taunt Scorpious2k (greggg230): Merchant price faction/charisma fix Scorpious2k (greggg230): Faction will now show on /con for agnostic players Scorpious2k (BatCountry): Correction of a zone crash caused by reloading rules Scorpious2k (Congdar): Eliminated array index error/zone crash in spells ==06/17/2008 Scorpious2k (TheLieka): Ban by IP Scorpious2k (cavedude/TheLieka): Ability to limit melee guys from being bound in certain zones. This changes the canbind column of the zone table. Value 0 means noone can bind, value 1 means only casters can bind, value 2 means anyone can bind in the zone (ie cities). Required SQL: CREATE TABLE `Banned_IPs` ( `ip_address` VARCHAR(32) NOT NULL, PRIMARY KEY (`ip_address`) ) ENGINE = InnoDB; Optional SQL: Insert into rule_values values (0, 'World:UseBannedIPsTable', 0); Update zone set canbind = 2 where zoneidnumber in (1,2,3,8,9,10,19,23,24,29,40,41,42,45,49,52,54,55,60,61,62,67,75,82,83,106,155); ==06/14/2008 Scorpious2k(Trevius): Door names can now go beyond the 16 char limit to allow doors and other objects from later expansions to be used. The new max is 32 characters. Scorpious2k(Derision): New fear adjustment to cause mobs to flee at the correct rates instead of running very fast at certain percentages of health. ----- Truncated. See changelog.txt in release for full details.