Thread: UI question
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Old 04-05-2013, 02:20 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
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ok maybe the thing I am looking for doesn't exist in the form i think it does.

Let me explain. the file EQUI_Inventory deals with players inventory and stats window. For example, look at this chunk here:


Quote:
<Label item="IW_Fire">
<ScreenID>FireLabel</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>326</Y>
</Location>
<Size>
<CX>64</CX>
<CY>14</CY>
</Size>
<Text>FIRE</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
The text I labeled in red is the text for Fire resist. For example sake I could rename it to "red magic" and it will then appear in my UI in game like that.

I am looking for something similar for item stats - like STR, DEX or Damage Bonus, which could be renamed in UI.
Of course maybe those text tags are not even used in UI xml files and just pulled from elsewhere.

Any ideas?
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