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Old 09-15-2009, 02:32 PM
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ChaosSlayerZ
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Join Date: Mar 2009
Location: Umm
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Quote:
Originally Posted by serivoth1234 View Post
The reason the various pets aquire the dual wield skill at different levels I would guess was a form of balancing. But then again sony's logic is kinda off center to begin with. As far as npc's go, their ability to dual wield doesnt seem to apply to the rules governing pets. Their abilities are not directly a reflection of player classes. Well they are naturally but I guess I mean the abilities are available to them earlier it seems.
yes that is exactly the kind of prove I am looking for.
Currently on Emu all npcs (and pets) are coded NOT to dual wield until lev 45, which is obviously wrong. If we can collect some hard info from LIVE then our devs can change the code to the proper form
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