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Old 02-05-2008, 01:09 AM
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trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
Default Armor Upgrade Quest from Elemental Set to GoD Set for all Classes

Code:
my %chest = ("Warrior" => 47642, "Rogue" => 47648, "Monk" => 47650, "Berserker" => 55511, "Shadowknight" => 47645, "Paladin" => 47644, "Ranger" => 47647, "Bard" => 47643, "Beastlord" => 47652, "Cleric" => 47646, "Druid" => 47651, "Shaman" => 47649, "Wizard" => 47654, "Magician" => 47655, "Enchanter" => 47656, "Necromancer" => 47653);
my %legs = ("Warrior" => 16693, "Rogue" => 16717, "Monk" => 16727, "Berserker" => 55512, "Shadowknight" => 16763, "Paladin" => 16757, "Ranger" => 16777, "Bard" => 16771, "Beastlord" => 16787, "Cleric" => 16797, "Druid" => 16811, "Shaman" => 16803, "Wizard" => 19027, "Magician" => 19021, "Enchanter" => 16931, "Necromancer" => 19024);
my %bracer = ("Warrior" => 11138, "Rogue" => 11141, "Monk" => 11146, "Berserker" => 55510, "Shadowknight" => 11173, "Paladin" => 11163, "Ranger" => 11193, "Bard" => 11178, "Beastlord" => 11196, "Cleric" => 11199, "Druid" => 11281, "Shaman" => 11278, "Wizard" => 11309, "Magician" => 11303, "Enchanter" => 11298, "Necromancer" => 11306);
my %helm = ("Warrior" => 9629, "Rogue" => 9806, "Monk" => 9809, "Berserker" => 55513, "Shadowknight" => 9815, "Paladin" => 9812, "Ranger" => 9821, "Bard" => 9818, "Beastlord" => 9824, "Cleric" => 9827, "Druid" => 9833, "Shaman" => 9830, "Wizard" => 9950, "Magician" => 9944, "Enchanter" => 9836, "Necromancer" => 9947);
my %arms = ("Warrior" => 11429, "Rogue" => 11432, "Monk" => 11435, "Berserker" => 55508, "Shadowknight" => 11441, "Paladin" => 11438, "Ranger" => 11447, "Bard" => 11444, "Beastlord" => 11450, "Cleric" => 32012, "Druid" => 11575, "Shaman" => 11529, "Wizard" => 11876, "Magician" => 11598, "Enchanter" => 11578, "Necromancer" => 11618);
my %gloves = ("Warrior" => 12595, "Rogue" => 12598, "Monk" => 12624, "Berserker" => 55514, "Shadowknight" => 12637, "Paladin" => 12627, "Ranger" => 12816, "Bard" => 12664, "Beastlord" => 13553, "Cleric" => 13563, "Druid" => 13603, "Shaman" => 13579, "Wizard" => 13627, "Magician" => 13619, "Enchanter" => 13614, "Necromancer" => 13623);
my %boots = ("Warrior" => 19440, "Rogue" => 19443, "Monk" => 19446, "Berserker" => 55509, "Shadowknight" => 19546, "Paladin" => 19449, "Ranger" => 19838, "Bard" => 19549, "Beastlord" => 20032, "Cleric" => 20074, "Druid" => 20422, "Shaman" => 20078, "Wizard" => 20434, "Magician" => 20428, "Enchanter" => 20425, "Necromancer" => 20431);

my %upgrade = ("Warrior" => 1807, "Shadowknight" => 1807, "Paladin" => 1807, "Bard" => 1807, "Cleric" => 1807, "Rogue" => 1809, "Berserker" => 1809, "Ranger" => 1809, "Shaman" => 1809, "Monk" => 1811, "Beastlord" => 1811, "Druid" => 1811, "Wizard" => 1813, "Magician" => 1813, "Enchanter" => 1813, "Necromancer" => 1813);



sub EVENT_ITEM {
if ($class eq 'Warrior' || $class eq 'Rogue' || $class eq 'Monk' || $class eq 'Berserker' || $class eq 'Shadowkight' || $class eq 'Paladin' || $class eq 'Ranger' || $class eq 'Bard' || $class eq 'Beastlord' || $class eq 'Cleric' || $class eq 'Druid' || $class eq 'Shaman' || $class eq 'Wizard' || $class eq 'Mage' || $class eq 'Enchanter' || $class eq 'Necromancer') {
  if(defined($helm{$class}),($upgrade{$class})) {
    if (plugin::check_handin(\%itemcount, ($upgrade{$class}) => 1, ($helm{$class}) => 1)) {
      my %rewards = (
      "Warrior" => 68850, "Rogue" => 68875, "Monk" => 68895, "Berserker" => 68890, "Shadowknight" => 68865, "Paladin" => 68860, "Ranger" => 68880, "Bard" => 68870, "Beastlord" => 68905, "Cleric" => 68855, "Druid" => 68900, "Shaman" => 68885, "Wizard" => 68910, "Mage" => 68915, "Enchanter" => 68925, "Necromancer" => 68920
      );
        if(defined($rewards{$class})) {
          quest::emote("grips your armor in his claws and replaces the old parts with the new material" );
          quest::say("Ahh, $name, here is your upgraded armor piece!");
          quest::exp(45000);
          quest::summonitem($rewards{$class});
        }
      }
    }
  if(defined($arms{$class}),($upgrade{$class})) {
    if (plugin::check_handin(\%itemcount, ($upgrade{$class}) => 1, ($arms{$class}) => 1)) {
      my %rewards = (
      "Warrior" => 68851, "Rogue" => 68876, "Monk" => 68896, "Berserker" => 68891, "Shadowknight" => 68866, "Paladin" => 68861, "Ranger" => 68881, "Bard" => 68871, "Beastlord" => 68906, "Cleric" => 68856, "Druid" => 68901, "Shaman" => 68886, "Wizard" => 68911, "Mage" => 68916, "Enchanter" => 68926, "Necromancer" => 68921
      );
        if(defined($rewards{$class})) {
          quest::emote("grips your armor in his claws and replaces the old parts with the new material" );
          quest::say("Ahh, $name, here is your upgraded armor piece!");
          quest::exp(45000);
          quest::summonitem($rewards{$class});
        }
      }
    }
  if(defined($gloves{$class}),($upgrade{$class})) {
    if (plugin::check_handin(\%itemcount, ($upgrade{$class}) => 1, ($gloves{$class}) => 1)) {
      my %rewards = (
      "Warrior" => 68852, "Rogue" => 68877, "Monk" => 68897, "Berserker" => 68892, "Shadowknight" => 68867, "Paladin" => 68862, "Ranger" => 68882, "Bard" => 68872, "Beastlord" => 68907, "Cleric" => 68857, "Druid" => 68902, "Shaman" => 68887, "Wizard" => 68912, "Mage" => 68917, "Enchanter" => 68927, "Necromancer" => 68922
      );
        if(defined($rewards{$class})) {
          quest::emote("grips your armor in his claws and replaces the old parts with the new material" );
          quest::say("Ahh, $name, here is your upgraded armor piece!");
          quest::exp(45000);
          quest::summonitem($rewards{$class});
        }
      }
    }
  if(defined($boots{$class}),($upgrade{$class})) {
    if (plugin::check_handin(\%itemcount, ($upgrade{$class}) => 1, ($boots{$class}) => 1)) {
      my %rewards = (
      "Warrior" => 68853, "Rogue" => 68878, "Monk" => 68898, "Berserker" => 68893, "Shadowknight" => 68868, "Paladin" => 68863, "Ranger" => 68883, "Bard" => 68873, "Beastlord" => 68908, "Cleric" => 68858, "Druid" => 68903, "Shaman" => 68888, "Wizard" => 68913, "Mage" => 68918, "Enchanter" => 68928, "Necromancer" => 68923
      );
        if(defined($rewards{$class})) {
          quest::emote("grips your armor in his claws and replaces the old parts with the new material" );
          quest::say("Ahh, $name, here is your upgraded armor piece!");
          quest::exp(45000);
          quest::summonitem($rewards{$class});
        }
      }
    }
  if(defined($bracer{$class}),($upgrade{$class})) {
    if (plugin::check_handin(\%itemcount, ($upgrade{$class}) => 1, ($bracer{$class}) => 1)) {
      my %rewards = (
      "Warrior" => 68854, "Rogue" => 68879, "Monk" => 68899, "Berserker" => 68894, "Shadowknight" => 68869, "Paladin" => 68864, "Ranger" => 68884, "Bard" => 68874, "Beastlord" => 68909, "Cleric" => 68859, "Druid" => 68904, "Shaman" => 68889, "Wizard" => 68914, "Mage" => 68919, "Enchanter" => 68929, "Necromancer" => 68924
      );
        if(defined($rewards{$class})) {
          quest::emote("grips your armor in his claws and replaces the old parts with the new material" );
          quest::say("Ahh, $name, here is your upgraded armor piece!");
          quest::exp(45000);
          quest::summonitem($rewards{$class});
        }
      }
    }
  if(defined($chest{$class}),($upgrade{$class})) {
    if (plugin::check_handin(\%itemcount, ($upgrade{$class}) => 1, ($chest{$class}) => 1)) {
      my %rewards = (
      "Warrior" => 68960, "Rogue" => 68970, "Monk" => 68978, "Berserker" => 68976, "Shadowknight" => 68966, "Paladin" => 68964, "Ranger" => 68972, "Bard" => 68968, "Beastlord" => 68982, "Cleric" => 68962, "Druid" => 68980, "Shaman" => 68974, "Wizard" => 68984, "Mage" => 68986, "Enchanter" => 68988, "Necromancer" => 68990
      );
        if(defined($rewards{$class})) {
          quest::emote("grips your armor in his claws and replaces the old parts with the new material" );
          quest::say("Ahh, $name, here is your upgraded armor piece!");
          quest::exp(45000);
          quest::summonitem($rewards{$class});
        }
      }
    }
  if(defined($legs{$class}),($upgrade{$class})) {
    if (plugin::check_handin(\%itemcount, ($upgrade{$class}) => 1, ($legs{$class}) => 1)) {
      my %rewards = (
      "Warrior" => 68961, "Rogue" => 68971, "Monk" => 68979, "Berserker" => 68977, "Shadowknight" => 68967, "Paladin" => 68965, "Ranger" => 68973, "Bard" => 68969, "Beastlord" => 68983, "Cleric" => 68963, "Druid" => 68981, "Shaman" => 68975, "Wizard" => 68985, "Mage" => 68987, "Enchanter" => 68989, "Necromancer" => 68991
      );
        if(defined($rewards{$class})) {
          quest::emote("grips your armor in his claws and replaces the old parts with the new material" );
          quest::say("Ahh, $name, here is your upgraded armor piece!");
          quest::exp(45000);
          quest::summonitem($rewards{$class});
        }
      }
else  {
 	    plugin::return_items(\%itemcount);
# 	    quest::say ("I have no use for this item, $name.");
	  }
    }
  }
}
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