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  #1  
Old 02-06-2015, 04:53 PM
Bohbo
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Join Date: Dec 2012
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Quote:
Originally Posted by Akkadius View Post
Make sure this is unchecked in your CMAKE:

I recompiled after making the change in CMAKE and that didn't really seem to make a measurable difference. Repop times aren't terrible but on a zone with only 30 mobs it seems to me I remember repopping being faster than 4 sec / 12 sec per zone respectively.
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  #2  
Old 02-06-2015, 04:58 PM
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Akkadius
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Quote:
Originally Posted by Bohbo View Post
I recompiled after making the change in CMAKE and that didn't really seem to make a measurable difference. Repop times aren't terrible but on a zone with only 30 mobs it seems to me I remember repopping being faster than 4 sec / 12 sec per zone respectively.
Well there are varying factors but my repops are instant.
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  #3  
Old 02-06-2015, 05:02 PM
Bohbo
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Quote:
Originally Posted by Akkadius View Post
Well there are varying factors but my repops are instant.
Hmmm, the server machine should be well beyond the specs needed.
W8.1 x64 with 8gb of RAM and dual core 3.2ghz. I will have to setup a new test server and experiment more. If you think of anything please dont hesitate to drop by and leave a suggestion. I do miss instant repop.
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  #4  
Old 02-06-2015, 05:03 PM
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Akkadius
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Quote:
Originally Posted by Bohbo View Post
Hmmm, the server machine should be well beyond the specs needed.
W8.1 x64 with 8gb of RAM and dual core 3.2ghz. I will have to setup a new test server and experiment more. If you think of anything please dont hesitate to drop by and leave a suggestion. I do miss instant repop.
Paste your log table settings
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  #5  
Old 02-06-2015, 05:50 PM
Bohbo
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Join Date: Dec 2012
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Quote:
Originally Posted by Akkadius View Post
Paste your log table settings
Right now everything is set to 0.

I noticed the quest logging was taking up a huge amount of time.

Throwing up errors for this code in global_NPC.pl

Code:
sub EVENT_SPAWN{
	if ($mname =~/#/){
	}
	else{
	plugin::RandomWeapons(1, 11169, 100, 200, 230);
	}
}
Keep in mind before this would add maybe 1 sec to repop times. Purpose is to give non named NPC random weapons. The quest logging under zone is making huge 30mb to 100mb files

Code:
2-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $PrimType in string eq at plugins/weapon_tools.pl line 944.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in array element at plugins/weapon_tools.pl line 948.
[02-06-2015 :: 13:23:37] [Quests] Use of uninitialized value $SecType in string eq at plugins/weapon_tools.pl line 957.
It also spits out in blocks of PrimTYpe and Sec type not just alternating. With the quest code disabled that is where i get the 10 sec drop (writing to HD). Not sure how i can fix that error with weapons other than not logging (not ideal). But there still seems to be a missing chunk of time that scales based on # of NPCs in zone. 30 NPC = 4 sec 200 = 14sec.
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  #6  
Old 02-06-2015, 05:53 PM
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Akkadius
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Location: MN
Posts: 2,071
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I know you said everything is set to 0, but do you even have quests set to 0?

If you're getting that size of quest messages your file writing is going to slow you down big time
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  #7  
Old 02-06-2015, 06:01 PM
Bohbo
Hill Giant
 
Join Date: Dec 2012
Posts: 116
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Quote:
Originally Posted by Akkadius View Post
I know you said everything is set to 0, but do you even have quests set to 0?

If you're getting that size of quest messages your file writing is going to slow you down big time
I literally have every field in the log control table set to 0 and restarted the server.

In North Karana I get a 12 sec repop time.
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