The instructions in that thread look fine. Though, after using "#npcspawn create", you can use "#npcspawn add" and skip the steps of having to use #fixspawn and #repop.
I haven't had any issues with creating spawns using the #spawn command. Though, I did notice that it doesn't populate some of the fields in the npc_types table at all. It leaves some of them null such as bodytype (which should probably be defaulted to 1).
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