Figured id post this here, this is what ive learned
I only know for a fact that you can use files that were originally in the zone.
They will only show up correct after you save the object.
Its also easier to use the database with navicat or whatever to add the object than the in game command. The command seems buggy at setting the height ect...
If the name is OBJ_ROCKS_D in s3dspy that is what you need to put it, you dont need to add _ACTORDEF or _SPRITEDEF after it unless its in the name.
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