NPC reseting aggro for a quest
Okay, here is what I am trying to do...
My event begins and when npc1 reaches 75% he spawns 4 adds. I want to make it so that npc1 stops attacking and is unable to be targeted until the 4 adds are killed. Once they are dead i want him to start attacking again.
Anyone able to help me set this portion of the quest up? I have everything else running right, just dont know the commands to make a npc non aggro and untargetable.
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