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  #1  
Old 05-15-2009, 06:56 AM
BWStripes
Sarnak
 
Join Date: Jun 2007
Location: Finland
Posts: 65
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Just wanted to post that I noticed an NPC on live the other day speaking an unknown (to Drakkin) language. Turned out it was Dwarven.
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  #2  
Old 05-16-2009, 09:35 AM
BWStripes
Sarnak
 
Join Date: Jun 2007
Location: Finland
Posts: 65
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Oh, /language works - tested today
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  #3  
Old 05-16-2009, 10:13 PM
realityincarnate
Developer
 
Join Date: Dec 2007
Posts: 122
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Ok, I feel really stupid that I didn't figure this out right away, but I think know the deal with /language now. Basically, it changes the language of anything coming out of the chat box but doesn't change the language of the hail command. I got these results a few minutes ago:
Code:
Current language is Erudian. (2)
You say, 'Hail, Ghul Rustem'
Ghul Rustem says, in Elvish, 'Hail, Candor!  You're speaking Common Tongue (0)!'
You say, 'This time I type hail'
Ghul Rustem says, in Elvish, 'Hail, Candor!  You're speaking Erudian (2)!'
There is a byte in the packet that tells if the message is from a hail command or not, but I can't think of anything particularly useful to do with that off the top of my head.

Oh, and thanks for checking, BWStripes.
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  #4  
Old 05-17-2009, 12:59 AM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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Huh, so either the language code doesn't get transmitted properly with a hail, or things are somehow organized slightly differently for a hail.

Is it a completely different OpCode and struct for a hail as opposed to a regular /say message?
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