I gave it a try last night. So everyone is funneled to Surefall and then play from there? I didn't see a porter, but then I may have missed it.
Qeynos Hills looks like it has some problems. I saw several mobs that were trying to walk in the air and were falling. It made targeting difficult, and only my bots could attack them. In fact, both bots wound up in the air attacking the mob. There's also a rabid wolf roaming around that looks a bit too big.
I'm assuming that players start off in Classic and unlock to get to Kunark, etc.? Are you following the same progression unlock path as Live was doing on the Progression Servers?
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