Yeah it looks like it's switching intermittently between walk and run mode, it's very clear to see the jumping position effect when just walking backwards with the bot trying to go with me.
I've set my character up with full runspeed aa's so the bot is lagging behind constantly because it's run speed isn't the same which might have something to do with that, on my frumph test server right now i'm playing around with it and its clearly visible (to my client) the non-fluid effect which probably does have to do with what your mentioning above. Was this a change in the last 12 hours though, yesterday was very fluid feel of the bots running
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