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Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum) |
11-14-2008, 02:38 PM
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Sarnak
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Join Date: Sep 2008
Location: asdf
Posts: 60
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Quote:
Originally Posted by Derision
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God among men.
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11-14-2008, 03:21 PM
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Demi-God
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Join Date: May 2007
Location: b
Posts: 1,450
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Quote:
Originally Posted by Derision
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You are amazing, sir, and have won several internets, if not more than one, in my book.
Good work, it works pretty well for me.
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11-14-2008, 03:28 PM
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Discordant
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Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
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Quote:
Originally Posted by Derision
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Working great here so far also Nice Job!!!!
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11-14-2008, 07:04 PM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Wow! At this rate, Derision will run out of systems to fix in Titanium in a couple months. Then he will have to find a new version of EQ to start pulling opcodes and structures for to upgrade the emu to a newer version of EQ :P (kidding!)
Seriously though, now we just need to use the auto-AFK opcode to stop sending all traffic other than a simple keep-alive, and text messages, so we can have almost unlimited traders that are AFK and using almost no bandwidth at all.
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11-14-2008, 07:11 PM
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The PEQ Dude
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Join Date: Apr 2003
Location: -
Posts: 1,988
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Works great on my internal, and from what I've seen PEQ as well. Thank you very much for this, this is one feature EQEmu has sorely been lacking. Now, the idea of an actual economy in EQEmu is back on the table. The only minor issue is with the find pathing. Like the find command, it's off and goes through walls and the like. Still, it works well enough to get you where you need to.
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11-14-2008, 07:18 PM
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Developer
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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I'm aware the find trader doesn't work well due to no pathing. I'm thinking of either making the Find Trader button warp you to the trader, or implementing a #gototrader command.
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11-14-2008, 07:25 PM
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Developer
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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I should also mention, that once you put Trader Mode on, you can actually move off the stalls, so in theory Traders could go down and congregate in 'entrance' area were the merchants are to make it easier for people to find them.
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11-15-2008, 06:53 AM
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I know how to fix that!
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Join Date: May 2005
Posts: 447
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Quote:
Originally Posted by Derision
I should also mention, that once you put Trader Mode on, you can actually move off the stalls, so in theory Traders could go down and congregate in 'entrance' area were the merchants are to make it easier for people to find them.
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That would be the solution. Thanks for the info! At least now I know it will work for the old bazaar.
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