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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc. |
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10-03-2004, 08:25 PM
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Dragon
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Join Date: Jun 2002
Posts: 776
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Omens of War(OoW) Info - Zones, mob IDs, epic IDs
This is a pretty extensive bit of info that I've found so far for OoW...figured I'd share it with the world building community. Firstly the zones...run this in sql:
Code:
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('wallofslaughter', 'Wall of Slaughter', '60', '500', '15', '300', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('bloodfields', 'The Bloodfields', '-1766', '2133', '-929', '301', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('draniksscar', 'Dranik's Scar', '-1491', '-1325', '224', '302', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('causeway', 'Nobles\' Causeway', '-53', '-2011', '316', '303', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersa', 'Muramite Proving Grounds', '0', '0', '0', '304', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersb', 'Muramite Proving Grounds', '0', '0', '0', '305', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersc', 'Muramite Proving Grounds', '0', '0', '0', '306', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersd', 'Muramite Proving Grounds', '0', '0', '0', '307', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chamberse', 'Muramite Proving Grounds', '0', '0', '0', '308', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersf', 'Muramite Proving Grounds', '0', '0', '0', '309', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('provinggrounds', 'Muramite Proving Grounds', '-158', '-5671', '-304', '316', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('anguish', 'Asylum of Anguish', '-11', '-2453', '-78', '317', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikhollowsa', 'Dranik\'s Hollows', '0', '0', '0', '318', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikhollowsb', 'Dranik\'s Hollows', '0', '-447', '-36', '319', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikhollowsc', 'Dranik\'s Hollows', '5', '-51', '-41', '320', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikcatacombsa', 'Catacombs of Dranik', '-14', '-9', '-8', '328', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikcatacombsb', 'Catacombs of Dranik', '-68', '-30', '-6', '329', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikcatacombsc', 'Catacombs of Dranik', '55', '-214', '0', '330', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('draniksewersa', 'Sewers of Dranik', '2', '0', '-4', '331', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('draniksewersb', 'Sewers of Dranik', '0', '0', '-5', '332', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('draniksewersc', 'Sewers of Dranik', '0', '0', '-5', '333', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('riftseekers', 'Riftseekers\' Sanctum', '7', '122', '-235', '334', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('harbingers', 'Harbingers\' Spire', '-30', '7', '2', '335', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranik', 'The Ruined City of Dranik', '-1112', '-1944', '-367', '336', '-2030', '450', '2000', '450', '2000');
Now on to mob model numbers...there are some that may be missing, but I haven't found that the number uses a model thus far in my testing. If anyone finds a zone that model number works in, please share what the model is, thanks!
405 - Discord Golem
406 - Dragon Man(possibly the Mata Muram model)
407 - Lightning Armor
408 - Pyrilen Demon
409 - Bazu(huge gorilla type monster)
410 - Feran(big madusa type dog)
411 - Pyrilen Demon(yes, it's used twice)
412 - Manticore(I dunno, is this what it's called?)
413 - Dragorn
414 - Murkglider
415 - ??(no model found)
416 - ??(no model found)
417 - Gelidran Demon
418 - Discordling(dog type creature)
419 - Girplan(fat winged creature)
420 - Minotaur(I guess?)
421 - Some box type object
422 - Some object
423 - Bazu Remains(??)
424 - Lightning Armor Remains
425 - Floating Crystal
426 - Portal
427 - ??(no model found)
428 - Pile of Brown Rocks(I hope they're rocks)
429 - Glob of Slime(I guess...)
The models I found stopped at 429. Like I said above, if you find any models I didn't, please post them.
And finally, on to the epics...the follow are their IDFILE, generic name for reference, and the icon they use:
IT10751 - Bard epic 1.5 (1507)
IT10752 - Beastlord epic 1.5 (150
IT10753 - Berserker epic 1.5 (1509)
IT10754 - Cleric epic 1.5 (1510)
IT10755 - Druid epic 1.5 (1511)
IT10756 - Enchanter epic 1.5 (1512)
IT10757 - Mage epic 1.5 (1513)
IT10758 - Monk epic 1.5 (1514)
IT10759 - Necro epic 1.5 (1515)
IT10760 - Paladin epic 1.5 (1516)
IT10761 - Ranger epic 1.5 (1517)
IT10762 - Rogue epic 1.5 (151
IT10763 - Shadowknight epic 1.5 (1519)
IT10764 - Shaman epic 1.5 (1520)
IT10765 - Warrior epic 1.5 (1521)
IT10766 - Wizard epic 1.5 (1522)
IT10735 - Bard epic 2.0 (1507)
IT10736 - Beastlord epic 2.0 (150
IT10737 - Berserker epic 2.0 (1509)
IT10738 - Cleric epic 2.0 (1510)
IT10739 - Druid epic 2.0 (1511)
IT10740 - Enchanter epic 2.0 (1512)
IT10741 - Mage epic 2.0 (1513)
IT10742 - Monk epic 2.0 (1514)
IT10743 - Necro epic 2.0 (1515)
IT10744 - Paladin epic 2.0 (1516)
IT10745 - Ranger epic 2.0 (1517)
IT10746 - Rogue epic 2.0 (151
IT10747 - Shadowknight epic 2.0 (1519)
IT10748 - Shaman epic 2.0 (1520)
IT10749 - Warrior epic 2.0 (1521)
IT10750 - Wizard epic 2.0 (1522)
Enjoy!
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10-03-2004, 11:53 PM
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Discordant
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Join Date: Feb 2004
Location: On your desktop
Posts: 387
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Gunna use these modles on live :twisted: :twisted: :twisted:
__________________
[12:38] <RangerDown> I watched Napoleon Dynamite the other day
[12:39] <Xabob> omg
[12:39] <Xabob> want me to shoot you now?
[12:39] <RangerDown> and the first words out of my mouth at the start were:
[12:39] <RangerDown> Hey I bet Rog looks like that
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10-04-2004, 01:36 AM
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Hill Giant
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Join Date: Sep 2004
Posts: 233
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Little error here in your sql script. under long_name you need to put a \ (Backslash) before each apostrophe in the word.
example : Dranik\'s not Dranik's
Heres edited file:
Code:
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('wallofslaughter', 'Wall of Slaughter', '60', '500', '15', '300', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('bloodfields', 'The Bloodfields', '-1766', '2133', '-929', '301', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('draniksscar', 'Dranik\'s Scar', '-1491', '-1325', '224', '302', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('causeway', 'Nobles\' Causeway', '-53', '-2011', '316', '303', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersa', 'Muramite Proving Grounds', '0', '0', '0', '304', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersb', 'Muramite Proving Grounds', '0', '0', '0', '305', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersc', 'Muramite Proving Grounds', '0', '0', '0', '306', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersd', 'Muramite Proving Grounds', '0', '0', '0', '307', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chamberse', 'Muramite Proving Grounds', '0', '0', '0', '308', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('chambersf', 'Muramite Proving Grounds', '0', '0', '0', '309', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('provinggrounds', 'Muramite Proving Grounds', '-158', '-5671', '-304', '316', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('anguish', 'Asylum of Anguish', '-11', '-2453', '-78', '317', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikhollowsa', 'Dranik\'s Hollows', '0', '0', '0', '318', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikhollowsb', 'Dranik\'s Hollows', '0', '-447', '-36', '319', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikhollowsc', 'Dranik\'s Hollows', '5', '-51', '-41', '320', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikcatacombsa', 'Catacombs of Dranik', '-14', '-9', '-8', '328', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikcatacombsb', 'Catacombs of Dranik', '-68', '-30', '-6', '329', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranikcatacombsc', 'Catacombs of Dranik', '55', '-214', '0', '330', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('draniksewersa', 'Sewers of Dranik', '2', '0', '-4', '331', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('draniksewersb', 'Sewers of Dranik', '0', '0', '-5', '332', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('draniksewersc', 'Sewers of Dranik', '0', '0', '-5', '333', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('riftseekers', 'Riftseekers\' Sanctum', '7', '122', '-235', '334', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('harbingers', 'Harbingers\' Spire', '-30', '7', '2', '335', '-2030', '450', '2000', '450', '2000');
INSERT INTO zone (short_name, long_name, safe_x, safe_y, safe_z, zoneidnumber, underworld, minclip, maxclip, fog_minclip, fog_maxclip) VALUES ('dranik', 'The Ruined City of Dranik', '-1112', '-1944', '-367', '336', '-2030', '450', '2000', '450', '2000');
Great info tho
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10-04-2004, 02:10 AM
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Dragon
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Join Date: Jun 2002
Posts: 776
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whoops, forgot about that...thanks for fixing it
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10-06-2004, 01:16 PM
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Discordant
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Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
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Incorrect Icons?
Is probably a problem on my end but when I go to add these items into my database (Mangoo's editor) the Icons that you list give things that I would imagine being wrong, like for the monk epic, the icon is a shield and for the bard its a helm.... Like I said, its probably my problem.
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10-06-2004, 03:41 PM
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Hill Giant
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Join Date: Mar 2004
Location: South Florida
Posts: 247
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What is the ID file used for?
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10-06-2004, 09:47 PM
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Dragon
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Join Date: Jun 2002
Posts: 776
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That's only a visual error in the item editor, the actual icon it uses in EQ is correct. The cause of this is the item editor doesn't support that many icon numbers, so it wraps around once it reaches the end and uses icons from the beginning.
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10-06-2004, 11:01 PM
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Discordant
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Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
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I feel stupid
I really really feel dumb, I thought I had done it before, but apparently I hadn't patched up to OoW or GoD haha, so I did that and it works great. Good job here Killspree
And for people who hadn't already figured this out, most of the models must be spawned as gender 2 (neuter) or else they will just be a human.
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10-12-2004, 03:35 PM
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Hill Giant
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Join Date: Sep 2004
Posts: 184
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Hmm that's weird. I couldn't get any of those mob races to work. What I have found for races that worked for me so far is (not knowing the actual model names):
387 = golem
388 = dog
389 = turtle
390 = lizard
391 = bug
392 = crawling creeper
393 = horse lady
394 = snake lady
395 = tall chain man
396 = archer
397 = skinny tusk man
398 = giant dog man
400 = 2 headed beast
402 = pony tail strong beast
In my findings I could not locate the GoD ghosts though.
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10-12-2004, 06:23 PM
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Hill Giant
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Join Date: Jul 2004
Posts: 106
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415 = Rat (The Forgotten Halls Model)
416 = Bat (The Forgotten Halls Model)
427 = Still unknown
Want to add them to any zone? Just add this to your zoneshortname_chr.txt file in your EQ directory. If the zone does not have a file, just make one and paste this as is, if it does, add everyone on to the end and add the number 34 to the number on top (of course remove the number 34 from my code).
Code:
34
bat,bat
btn,btn
chm,chm
clv,clv
crs,crs
cst,cst
dbp,dbp
dbx,dbx
ddm,ddm
ddv,ddv
dma,dma
dbp,dbp
dbx,dbx
dsf,dsf
dsg,dsg
fra,fra
frd,frd
ddm,ddm
ddv,ddv
dsg,dsg
fra,fra
frd,frd
map,map
mes,mes
mnt,mnt
mur,mur
prt,prt
rat,rat
rtn,rtn
rkp,rkp
rob,rob
scu,scu
tgo,tgo
tln,tln
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01-13-2005, 01:56 AM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Just thought I'd say that this information should definately be stickied in this forum.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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10-13-2004, 08:43 AM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
Originally Posted by ajb20
415 = Big ugly rat
416 = Bat that had too much caffeine and can't sit still
427 = Still unknown
Want to add them to any zone? Just add this to your zoneshortname_chr.txt file in your EQ directory. If the zone does not have a file, just make one and paste this as is, if it does, add everyone on to the end and add the number 34 to the number on top (of course remove the number 34 from my code).
Code:
34
bat,bat
btn,btn
chm,chm
clv,clv
crs,crs
cst,cst
dbp,dbp
dbx,dbx
ddm,ddm
ddv,ddv
dma,dma
dbp,dbp
dbx,dbx
dsf,dsf
dsg,dsg
fra,fra
frd,frd
ddm,ddm
ddv,ddv
dsg,dsg
fra,fra
frd,frd
map,map
mes,mes
mnt,mnt
mur,mur
prt,prt
rat,rat
rtn,rtn
rkp,rkp
rob,rob
scu,scu
tgo,tgo
tln,tln
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not really smart to have 34 models force loaded into one zone, can cause problems.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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10-16-2004, 11:22 AM
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Hill Giant
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Join Date: Jul 2004
Posts: 106
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Its not that big of a deal. EQ just about does it by default anyway. Nadox has 29 forced by default so I can't see 34 hurting anytning anymore than that would do. Also, I wasn't telling them to go do it to every zone, I was just saying if they want all the new models in a zone there it is
Default Nadox_chr.txt:
Code:
29
gdm,unrest_chr
gem,paineel_chr
gef,paineel_chr
sdf,sdf_chr
sdm,sdm_chr
wbu,wbu_chr
dpm,dpm_chr
dpf,dpf_chr
epm,epm_chr
epf,epf_chr
gpm,gpm_chr
gpf,gpf_chr
hpm,hpm_chr
hpf,hpf_chr
opm,opm_chr
opf,opf_chr
fbm,fbm_chr
fbf,fbf_chr
tbm,tbm_chr
tbf,tbf_chr
tpb,tpb_chr
tpo,tpo_chr
tsm,tsm_chr
lug,lug_chr
lga,lga_chr
lgr,lgr_chr
tzm,tzm_chr
tzf,tzf_chr
tvp,tvp_chr
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10-19-2004, 05:58 PM
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Dragon
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Join Date: Jun 2002
Posts: 776
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Yeah, you can use GoD models in OoW zones just by using the zonename_chr.txt files that you get when patching, but I left them out because they aren't really "new"...only reason I even posted 405 as one of the models is because the golem got new texturing to allow use of pixel shaders for OoW.
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10-20-2004, 11:52 AM
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Fire Beetle
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Join Date: Mar 2003
Posts: 29
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Hi, I know I probably have no right to use this if I have to ask but, how would I go about adding this stuff to my database?
I assume for the zones i'd save it as an .sql and source it in, but what about the epic 2.0's and what not?
Thank you if you can help and...sorry if my asking bugs you?
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