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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc. |
03-11-2005, 04:33 AM
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Developer
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Join Date: Jul 2004
Posts: 773
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PEQ Velious Beta 1
Project EQ has released beta 1 of velious.
http://www.projecteq.net
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03-11-2005, 07:18 AM
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Dragon
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Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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*bow*
As a big Velious fan, im glad to see velious is now in "eqemu", gratz to PEQ and i hope it will continu
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03-14-2005, 08:09 AM
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Demi-God
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Join Date: Jan 2005
Posts: 1,109
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Yes many thanks for Peq-team to help us, make a right everquest emulation
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__________________________________________________ _____________________________________
I speak english like a spanish cow..., I speak spanish like a english pudding...
But I try to speak good french !!! (Non au langage SMS sur forum)
http://eqfroggy.new.fr : Froggy French Server Website.
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03-14-2005, 11:23 AM
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Discordant
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Join Date: Dec 2004
Posts: 266
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It is a happy day for many of us. BTW, how is the bug hunt going on the beta release? Smooth I hope.
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03-16-2005, 04:36 AM
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Developer
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Join Date: Jul 2004
Posts: 773
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havent gotten a single bug report yet....
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03-16-2005, 08:02 AM
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Dragon
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Join Date: Dec 2003
Location: Earth
Posts: 818
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Quote:
Originally Posted by fathernitwit
havent gotten a single bug report yet....
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zoneing to timorous I get booted back 2 login i will post it asap.
-=edit=- this is a quest bug nevermind <G>.
Last edited by sdabbs65; 03-16-2005 at 04:10 PM..
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03-16-2005, 08:16 AM
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Hill Giant
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Join Date: Feb 2005
Posts: 163
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I can zone in to timorous, but if I camp there I cannot get back on the server.
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Sysadmin.
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03-16-2005, 01:11 PM
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Discordant
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Join Date: Dec 2004
Posts: 266
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Quote:
Originally Posted by fathernitwit
havent gotten a single bug report yet....
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So is that a good thing or a bad thing Father? =)
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03-19-2005, 09:03 PM
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Hill Giant
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Join Date: May 2003
Posts: 176
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Great DB.
There are a few spawns/drops missing that are required for the Monk epic.
Code:
Befallen|The Thaumaturgist|Dagger of Marnek{13169}|(http://eqbeastiary.allakhazam.com/search.shtml?id=3516) Erudite, Necromancer, level 18-19, HP = 289 - 309, pos (-485,86) next to Priest_Amiaz
Solusek B|Targin The Rock|Code of Zan Fi{12316}|(http://eqbeastiary.allakhazam.com/search.shtml?id=3682) Human, Monk, level 35, HP = 1675, pos (-532,-355) in the King room on the thrown like seat on the wall (PH="a greater Kobald").
Lower Guk|Raster of Guk|The Idol{12317}|(http://eqbeastiary.allakhazam.com/search.shtml?id=4609) Human, Monk, level 35, HP = 1675, pos (944,-386) next to the pot in the area next to the Elder Room
chardok|An_Iksar_Betrayer|should not drop 'A_Metal_Pipe' (Zan)|(http://eqbeastiary.allakhazam.com/search.shtml?id=5075)
"id","loottable_id","lootdrop_id","spawngroupid","npcname","zone","item_id","name"
"103193","5076","20304","103134","an_iksar_betrayer","chardok","12979","A Metal Pipe"
And a hand in is missing from dreadlands/Brother_Balatin quest
Code:
###################################
#Zone: The Dreadlands #
#Short Name: dreadlands #
#Zone ID: 86 #
###################################
#NPC Name: Brother_Balatin #
#NPC ID: Multiple #
#Quest Status: Complete #
###################################
sub EVENT_SAY {
if($text=~/Hail/i){
quest::emote("Brother Balatin turns toward you. A transparent human face materializes upon the skull. As he speaks the smells of rotted rat corpses rushes into your face. You must fight the urge to vomit. What discipline do you [follow]?");
}
if($text=~/follow/i){
quest::say("Then we are one. The rebirth of our circle shall start with you. I have waited decades for your arrival. You should seek the living brothers within Tunaria. When you have earned your garb then you will be [ready for the true drape].");
}
if($text=~/ready for the true drape/i){
quest::say("Seek the broken flute of our master. Taken from us by the Iksar twins of Vistrei. To me they shall come and to me your robe and to you shall come the dawning of the new brotherhood.");
quest::faction(50,-3);
quest::faction(317,7);
}
}
sub EVENT_ITEM {
if ($itemcount{12256} == 1 && $itemcount{12979} == 1 && $itemcount{12980} == 1 ){
quest::summonitem("12970");
quest::exp("200");
}
else {
quest::say("May you have the correct items or lost forever will be all");
}
}
#END of FILE Zone:dreadlands ID:Not_Found -- Brother_Balatin
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03-20-2005, 09:56 AM
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Developer
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Join Date: Jul 2004
Posts: 773
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bug reports go on the peq forums.
Also please post well formed sql, posts like this tend to sit around a long time because its so much work to put it into the DB.
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