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  #1  
Old 08-04-2006, 02:57 AM
Aramid
Discordant
 
Join Date: May 2006
Posts: 356
Default Level_Cap

Now that the LEVEL_CAP has been removed from features.h , how do you implement the cap?

Also, what are the allowable settings in rule_sets and rule_values?
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  #2  
Old 08-05-2006, 03:50 AM
soulshot
Hill Giant
 
Join Date: Jun 2006
Posts: 142
Default

I had to do it in game with the #rules command.
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  #3  
Old 08-05-2006, 04:09 AM
Aramid
Discordant
 
Join Date: May 2006
Posts: 356
Default

What command did you use?

Have tried #Rules setdb Character 70
#rules setdb LEVEL_CAP 70

and others without success
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  #4  
Old 08-05-2006, 04:13 AM
swish
Hill Giant
 
Join Date: Jan 2005
Posts: 120
Default Same

Same heh =P

I'd really wanna know how.

Thanks,
Swish.
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  #5  
Old 08-05-2006, 05:09 AM
Aramid
Discordant
 
Join Date: May 2006
Posts: 356
Default

Question answered here..

http://www.eqemulator.net/forums/sho...662#post123662

Thanks Soulshot
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