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  #1  
Old 12-01-2007, 09:50 AM
Netvoid
Fire Beetle
 
Join Date: Oct 2007
Posts: 6
Default quest_globals

Seems that post version 1062 the perl variables that contain the flag values for a character are all = undef.

When I downgrade to 1062 all is fine, but if I go to 1064 or 1065 npc's will only respond if the script has no reference to character flags from quest_globals.

This just me or anyone else noticing this?

Thanks
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  #2  
Old 12-01-2007, 10:59 AM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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KLS: Fixed: qglobals will now not be exported for npcs that do not have the qglobal flag set in the perl parser.

Meaning, any NPC that uses a global has to have a 1 in its qglobal column in npc_types in order to use it. This breaks some stuff on PEQ, but I already have PoP working properly again, and everything else will be corrected as the reports come in.

The fixes will be in the next CVS dump of the db.

The reason this was fixed was simply to save on CPU load. Before, EVERY NPC could accept a global, now only the ones specified will.
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  #3  
Old 12-01-2007, 11:14 AM
Netvoid
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Join Date: Oct 2007
Posts: 6
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Thanks for the heads up on this, didn't realize the association.
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  #4  
Old 12-02-2007, 12:00 PM
Netvoid
Fire Beetle
 
Join Date: Oct 2007
Posts: 6
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For anyone interested until Cavedude releases next PEQ this should turn the global vars back on for POP.

Code:
UPDATE npc_types SET qglobal = 1 WHERE name IN
(
'Elder_Poxbourne',
'Elder_Fuirstel',
'Barban_Cryptwalker',
'#Mavuin',
'#Thelin_Poxbourne',
'#Tylis_Newleaf',
'__Thelin_Poxbourne',
'A_Planar_Projection',
'Adler_Fuirstel',
'Adroha_Jezith',
'Askr_the_Lost',
'factory_access',
'Fahlia_Shadyglade',
'Giwin_Mirakon',
'Grand_Librarian_Maelin',
'Karana',
'Miak_the_Searedsoul',
'Sarhya_the_Dawnbreeze',
'Seer_Mal_Nae-Shi',
'Tylis_Newleaf'
)
Hope someone finds it handy.

Last edited by Netvoid; 12-02-2007 at 08:02 PM.. Reason: took a couple duplicates out of the list.. not that it was any harm.
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  #5  
Old 12-03-2007, 12:52 AM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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There are more than that, I don't have names off-hand but I do know there should be at least 10-15 more. But, I plan on updating CVS today so it's a moot point.
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  #6  
Old 12-03-2007, 03:16 PM
Netvoid
Fire Beetle
 
Join Date: Oct 2007
Posts: 6
Default

Yeah, figured a bit might be missed.. All I did was build a quick list of the quests files that had a reference to $pop* and scriped those results.

Anything not referring to $pop* was not included... Cool to hear of another release though.
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  #7  
Old 12-04-2007, 08:31 AM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

CVS just updated.
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