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Old 02-18-2015, 09:50 AM
utbbop
Sarnak
 
Join Date: May 2009
Location: Mentor
Posts: 58
Default Experience/Level Restrictions, by Zone Question

Hi Everyone,
Back again with another question!

Did some searching and couldn't find anything, which seems odd to me so perhaps its something wrong on my end...but...

I am interested in applying level caps/experience gain caps at the zone level.

Example:

- Tier 1 (The starting Tier for my server) is the in the Zone of The Oasis.
This Tier/Zone should only allow players to gain experience up until they reach level 5.
It is fine, and actually preferred, that the player be able to gain 99% of level 5 so that when moving to Tier 2 they can ding to level 6 after 1 kill or so...

Anyone able to advise me on how I might be able to achieve this?

I did see a post that mentioned controlling this by adjusting EXP Modifiers based on the CON of the mob. Aka make Blues/Light Blues, etc, 0% exp in an effort to achieve this. I will mess with this if needed but figured I would see if there are any newer methods to achieve what I am looking for as I do intend to have some zones where Light Blues could be grinded for AA exp so making them 0% exp would be in conflict with this.


As per usual, thank you for the support/input.
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