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Posts Made By:
Zeice
Forum:
Support::General Support
07-24-2009, 09:35 PM
Replies:
2
Need some help pretty please..
Views:
2,559
Posted By
Zeice
http://www.eqemulator.net/forums/showthread.php?t=...
http://www.eqemulator.net/forums/showthread.php?t=26075
Forum:
Support::Windows Servers
07-20-2009, 05:45 PM
Replies:
4
Solution folders error in Visual C++ 2008 Express Edition
Views:
3,162
Posted By
Zeice
Yeah this is basically what I was trying to post...
Yeah this is basically what I was trying to post about last night. I was just really tired and didn't explain it fully.
Forum:
Support::Windows Servers
07-20-2009, 03:13 AM
Replies:
1
Issues After Revision 794
Views:
2,339
Posted By
Zeice
Issues After Revision 794
It looks like in Rev 794 server.sln was changed to add the changelog. Now I don't know if this actually affected anything or not, but when I went to open the server.sln at the latest build (rev799),...
Forum:
Support::Windows Servers
07-18-2009, 01:45 PM
Replies:
5
Trouble spawning Aviaks in Redfeather
Views:
2,729
Posted By
Zeice
Just be aware that not all zones up through SoF...
Just be aware that not all zones up through SoF have map files associated with them yet. There is a list of which zones have map files somewhere but I can't find the link atm. I do know that many of...
Forum:
Support::Windows Servers
07-18-2009, 01:40 AM
Replies:
5
Trouble spawning Aviaks in Redfeather
Views:
2,729
Posted By
Zeice
Is this is a zone in the SoF client? If so there...
Is this is a zone in the SoF client? If so there is a new aviak model. It's race 558 according to this link.
http://www.eqemulator.net/wiki/wikka.php?wakka=RacesPost473
Forum:
General::General Discussion
07-17-2009, 03:18 PM
Replies:
5
Quests in a Database Table
Views:
2,739
Posted By
Zeice
In WoW quests were done through a quest system...
In WoW quests were done through a quest system that was designed for the game itself. This game was made in 1999, so originally quests were all text-based so there is no system to use the database to...
Forum:
Development::GeorgeS's Tools
07-13-2009, 05:05 PM
Replies:
36
New Adventure Tool Request
Views:
10,675
Posted By
Zeice
BTW would it be possible to get version number...
BTW would it be possible to get version number added to the spawn editor at some point?
Forum:
Development::Feature Requests
07-12-2009, 11:57 PM
Replies:
32
scribespell for one level
Views:
11,430
Posted By
Zeice
Yeah I just made a post about this today....
Yeah I just made a post about this today. Apparently it deletes the first spells in your spellbook or something like that.
http://www.eqemulator.net/forums/showthread.php?t=28871
Forum:
Development::GeorgeS's Tools
07-12-2009, 06:08 PM
Replies:
144
NPC and loot editor - update2
Views:
28,153
Posted By
Zeice
Trevius, I couldn't find the update either. The...
Trevius, I couldn't find the update either. The sql that I put up above fixed my problem with the latest version though.
Forum:
Support::Windows Servers
07-12-2009, 04:05 PM
Replies:
23
How to recompile
Views:
4,970
Posted By
Zeice
Just double click the import file, it should work.
Just double click the import file, it should work.
Forum:
Development::Bug Reports
07-12-2009, 03:16 PM
Replies:
8
More issues with scribespells
Views:
5,248
Posted By
Zeice
More issues with scribespells
I have a quest turn in for lvl 66 spells, lvl 67 spells, etc.
Just those levels, here is the script.
sub EVENT_ITEM {
#level 66 spells - trakanon
if (plugin::check_handin(\%itemcount,...
Forum:
Development::Bug Reports
07-11-2009, 06:35 PM
Replies:
8
LDON Mob Count Mission Bug
Views:
3,391
Posted By
Zeice
Oh ok so if it counts any mob in the zone then...
Oh ok so if it counts any mob in the zone then that's much better. I wanted it that way but when I read the wiki I thought you had to select a certain npc's id. Good to know!
Forum:
Spell Support
07-10-2009, 08:57 PM
Replies:
1
Few AA Questions
Views:
2,611
Posted By
Zeice
Few AA Questions
Do rampage, AE taunt, escape, etc work off of code? Or do they need a spellid associated with them in the altadv_variables table. Just wondering because a few players of mine have said that they...
Forum:
Development::GeorgeS's Tools
07-10-2009, 02:50 PM
Replies:
36
New Adventure Tool Request
Views:
10,675
Posted By
Zeice
Hmm, yep I'm missing version number in npc_types....
Hmm, yep I'm missing version number in npc_types. Strange because I went back to sql 612_instance_changes and the only npc_types change is
ALTER TABLE `npc_types` ADD `adventure_template_id` INT...
Forum:
Development::GeorgeS's Tools
07-09-2009, 10:50 PM
Replies:
36
New Adventure Tool Request
Views:
10,675
Posted By
Zeice
I'm using PEQ.....let's see version number is...
I'm using PEQ.....let's see version number is 384. Last time I updated it, but just been adding sql files from then on out.
yeah crashing zone on main page.
Forum:
Development::GeorgeS's Tools
07-09-2009, 10:13 PM
Replies:
36
New Adventure Tool Request
Views:
10,675
Posted By
Zeice
The NPC_Loot_editor. It crashes whenever I try to...
The NPC_Loot_editor. It crashes whenever I try to load a zone, or I try to copy a zone via the new adventure part.
Forum:
Development::GeorgeS's Tools
07-09-2009, 06:27 PM
Replies:
36
New Adventure Tool Request
Views:
10,675
Posted By
Zeice
Bah sorry can't edit...I just realized I'm...
Bah sorry can't edit...I just realized I'm getting this error with the latest version of the tool trying to pull up any zones. I'm not completely sure what version I had before(think it was .03) but...
Forum:
Development::GeorgeS's Tools
07-09-2009, 06:15 PM
Replies:
36
New Adventure Tool Request
Views:
10,675
Posted By
Zeice
When trying to copy I'm getting runtime error...
When trying to copy I'm getting runtime error 3265 "item cannot be found in the collection corresponding to the requested name or ordinal"
Tried several zones, and getting that everytime.
Any...
Forum:
Development::Feature Requests
07-08-2009, 08:25 PM
Replies:
32
scribespell for one level
Views:
11,430
Posted By
Zeice
If you compile your own source it's already in...
If you compile your own source it's already in the latest revision. If you go off the binaries, I believe the latest binary has it included.
Forum:
Development::Server Code Submissions
07-08-2009, 08:22 PM
Replies:
23
Rogue Max Backstab Damage Rule
Views:
8,932
Posted By
Zeice
Looks like KLS just added the formula to draw...
Looks like KLS just added the formula to draw from the backstab damage field in items on the SVN an hour ago, so this isn't needed now. =p
Forum:
Development::Feature Requests
07-08-2009, 07:58 PM
Replies:
32
scribespell for one level
Views:
11,430
Posted By
Zeice
It works. Traindiscs wasn't working at first but...
It works. Traindiscs wasn't working at first but that's been fixed now too. I haven't tested it extensively but from what I saw it did work.
Forum:
Development::Server Code Submissions
07-08-2009, 06:19 PM
Replies:
23
Rogue Max Backstab Damage Rule
Views:
8,932
Posted By
Zeice
Yeah, I was thinking about that, too. Although it...
Yeah, I was thinking about that, too. Although it only takes a small query to do that for items.
Forum:
Development::Server Code Submissions
07-08-2009, 05:26 PM
Replies:
23
Rogue Max Backstab Damage Rule
Views:
8,932
Posted By
Zeice
Yeah, I figured it would only be temporary either...
Yeah, I figured it would only be temporary either way. Maybe this was the wrong forum, but just posted it incase anybody wanted to use it for now.
Forum:
Development::Server Code Submissions
07-08-2009, 05:05 PM
Replies:
23
Rogue Max Backstab Damage Rule
Views:
8,932
Posted By
Zeice
Quotes from Trevius: Fields are...
Quotes from Trevius:
Fields are just for looks atm. They don't do anything, yet.
Forum:
Development::Server Code Submissions
07-08-2009, 04:12 PM
Replies:
23
Rogue Max Backstab Damage Rule
Views:
8,932
Posted By
Zeice
Yeah, I don't believe that field is being used...
Yeah, I don't believe that field is being used just yet. It shows on items, but I don't think it's being used in the formula. Like I said this is just a temporary thing if people wanted to use it....
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