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  #1  
Old 03-01-2006, 01:50 PM
MysticDeath
Sarnak
 
Join Date: Jul 2005
Posts: 58
Default Irritating Error

Okay I've installed 6.4 on my machine (lets call it machine "A") and I load up the server with machine A and then play EQ using Machine A too, playing on that server. Then while playing, my little brother tries to log on with his computer (Lets name that machine "B"), and he can't log on, becuase of error "Unknown packet: .4233692". Then I installed the server onto machine "C" and tried playing with the client on machine "C" on machine "C"'s eq server, no problem there. Then once again on machine "D" same error that i recieve in the minilogin from "B" on machine "A". :/

A: Server + Client <-- error pops up in minilogin when machine b logs in
B: Client <--- gets 1017 when trying to log in.
C: Server + Client <-- same as "A"
D: Client <--- same as "B"


both B & D had same version of EQ as A and C does. A and C can run the client and server just fine playing by themselves, but when B and D try logging on, the errors pop up...
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  #2  
Old 03-01-2006, 04:17 PM
wize_one
Dragon
 
Join Date: Jan 2004
Location: LasShithole, NV
Posts: 520
Default

have you added the username to the database along with the IP address? minilogin requires these
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Perfect quote from another site: it's immature pricks who refuse to read the numerous stickies in every forum pointing out what to do and what not to do that get flamed. Grow up and learn to do your fucking homework before opening your cake hole, junior. EQEmu doesn't like you anymore, and that's why you're getting errors. So go away.
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  #3  
Old 03-01-2006, 05:01 PM
MysticDeath
Sarnak
 
Join Date: Jul 2005
Posts: 58
Default

Yes, i did, no errors at all in the entire installation. Any more questions? I would like to know how to fix this... :(
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  #4  
Old 03-01-2006, 08:46 PM
EliteSting
Sarnak
 
Join Date: May 2005
Posts: 58
Default

I'm not a guru at all when it comes to the emu , as I'm still new and learning.
However here's what I'm getting from your posted problem.

A+C are fine when they're running both the server , and client together. Only a problem when B or D try to log in.

eqgame.exe and associated binaries are the same on all machines? I'm taking this as a yes.

What mini-login version are you running? ( Mini-login version 6.2 is compatible with the 0.6.4 database.

Since the problem comes from an error only when logging on from a different computer , perhaps a router / firewall problem ?

I remember seeing posts about 1017 errors , and fixes all through the forums.

Perhaps one of these may help you.

NAT Fix

Error 1017

( Edit : Try doing server / client on B + D and see if it works , if it does then it's gotta be something between your machines thats keeping them from connecting properly. just my 2cp. )

Last edited by EliteSting; 03-02-2006 at 04:49 AM..
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  #5  
Old 03-02-2006, 02:52 AM
MysticDeath
Sarnak
 
Join Date: Jul 2005
Posts: 58
Default

Yeah that would make sense, but seeing as it happened at my house on two of my computers, and then the exact same thing at another house with two completely different computers and diff network. eh i guess ill give the firewall thing a shot.

doesnt explain the 4233692 error in minilogin tho
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  #6  
Old 03-02-2006, 04:18 AM
Doodman's Avatar
Doodman
Developer
 
Join Date: Aug 2003
Posts: 246
Default

What address are you specifying in your LoginServer.ini for world?
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  #7  
Old 03-02-2006, 11:08 AM
MysticDeath
Sarnak
 
Join Date: Jul 2005
Posts: 58
Default O.o

### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.

### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=127.0.0.1
loginserver2=newlogin1.eqemulator.net
loginport=5999
loginport2=5999
worldname=The Test World
worldaddress=127.0.0.1
locked=false
account=
password=

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=Minilogin
ServerPort=5999
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  #8  
Old 03-02-2006, 03:10 PM
Doodman's Avatar
Doodman
Developer
 
Join Date: Aug 2003
Posts: 246
Default

Well, there is your problem:
Code:
worldaddress=127.0.0.1
When the client not on the same box as the server try to go from minilogin to world, minilogin is telling them to connect to 127.0.0.1, which is their own machine.

Use your lan address there instead, then you should be fine.
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  #9  
Old 03-02-2006, 04:12 PM
MysticDeath
Sarnak
 
Join Date: Jul 2005
Posts: 58
Default

doh! i knew it was something stupid I did >.< Lol thanks alot man :p
it works now lol
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