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Development::Feature Requests Post suggestions/feature requests here. |
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11-05-2008, 11:44 AM
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Demi-God
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Join Date: May 2007
Posts: 1,032
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Quote:
Originally Posted by trevius
I am not sure that this would be possible yet, but I think it would be. The idea would be to have a proc on non-weapons that would have a chance to proc when a player was hit as apposed to when a player hits the NPC. It could be any type of proc, but something like a small heal, or rune, or normal DD proc or anything really. I know this isn't live-like, but I just thought it would be something fun to play around with and give more options to making interesting items.
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not only this is 100% live-like- its allready part of Titanium client.
There are whole bunch of cleric, chanter and druid spell which came out with DON expansion , which put a reverse proc buff on players. Simply put this spell as "worned" on an item - and you have your item with reverse proc.
it simply needs to be codded in.
I don't even consider this an "optional" or custom feature- it something what supposed to be in Emu long time ago =P
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11-06-2008, 04:32 AM
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Developer
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Join Date: Mar 2007
Location: Ohio
Posts: 648
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Quote:
Originally Posted by ChaosSlayer
not only this is 100% live-like- its allready part of Titanium client.
There are whole bunch of cleric, chanter and druid spell which came out with DON expansion , which put a reverse proc buff on players. Simply put this spell as "worned" on an item - and you have your item with reverse proc.
it simply needs to be codded in.
I don't even consider this an "optional" or custom feature- it something what supposed to be in Emu long time ago =P
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The closest thing I can find might be effect ID 339: SE_TriggerOnCast
Code:
mysql> SELECT id, name, CONCAT(effectid1,'/',effect_base_value1,'/',effect_limit_value1) AS e1, CONCAT(effectid2,'/',effect_base_value2,'/',effect_limit_value2) AS e2, CONCAT(effectid3,'/',effect_base_value3,'/',effect_limit_value3) AS e3, CONCAT(effectid4,'/',effect_base_value4,'/',effect_limit_value4) AS e4, CONCAT(effectid5,'/',effect_base_value5,'/',effect_limit_value5) AS e5, CONCAT(effectid6,'/',effect_base_value6,'/',effect_limit_value6) AS e6, CONCAT(effectid7,'/',effect_base_value7,'/',effect_limit_value7) AS e7, CONCAT(effectid8,'/',effect_base_value8,'/',effect_limit_value8) AS e8, CONCAT(effectid9,'/',effect_base_value9,'/',effect_limit_value9) AS e9, CONCAT(effectid10,'/',effect_base_value10,'/',effect_limit_value10) AS e10, CONCAT(effectid11,'/',effect_base_value11,'/',effect_limit_value11) AS e11, CONCAT(effectid12,'/',effect_base_value12,'/',effect_limit_value12) AS e12 FROM spells_new WHERE effectid1 IN(339) OR effectid2 IN(339) OR effectid3 IN(339) OR effectid4 IN(339) OR effectid5 IN(339) OR effectid6 IN(339) OR effectid7 IN(339) OR effectid8 IN(339) OR effectid9 IN(339) OR effectid10 IN(339) OR effectid11 IN(339) OR effectid12 IN(339) ORDER BY id ASC;
+-------+------------------------+---------------+---------+-------------+----------+--------------+---------+---------+---------+---------+---------+---------+---------+
| id | name | e1 | e2 | e3 | e4 | e5 | e6 | e7 | e8 | e9 | e10 | e11 | e12 |
+-------+------------------------+---------------+---------+-------------+----------+--------------+---------+---------+---------+---------+---------+---------+---------+
| 8032 | Mana Flare | 339/100/8033 | 138/0/0 | 137/0/0 | 141/1/0 | 139/-8033/0 | 311/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 8205 | Blood Magic | 339/50/8206 | 311/0/0 | 324/200/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 8206 | Blood Magic | 339/50/8207 | 311/0/0 | 324/250/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 8207 | Blood Magic | 339/50/8208 | 311/0/0 | 324/300/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 8208 | Blood Magic | 339/50/8209 | 311/0/0 | 324/350/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 8406 | Pyromancy | 339/5/8160 | 138/0/0 | 135/2/0 | 142/60/0 | 134/75/0 | 141/1/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 8407 | Pyromancy | 339/10/8162 | 138/0/0 | 135/2/0 | 142/60/0 | 134/75/0 | 141/1/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 8408 | Pyromancy | 339/15/8164 | 138/0/0 | 135/2/0 | 142/60/0 | 134/75/0 | 141/1/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 8486 | Arcane Aria | 339/100/8487 | 137/0/0 | 139/-8487/0 | 134/75/0 | 138/0/0 | 311/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 11103 | Cryomancy | 339/5/11107 | 138/0/0 | 135/3/0 | 142/60/0 | 134/75/0 | 141/1/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 11104 | Cryomancy | 339/10/11107 | 138/0/0 | 135/3/0 | 142/60/0 | 134/75/0 | 141/1/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 11105 | Cryomancy | 339/15/11107 | 138/0/0 | 135/3/0 | 142/60/0 | 134/75/0 | 141/1/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 11903 | Mana Recursion | 339/100/11906 | 138/0/0 | 137/0/0 | 141/1/0 | 139/-11906/0 | 311/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 11904 | Mana Recursion Rk. II | 339/100/11907 | 138/0/0 | 137/0/0 | 141/1/0 | 139/-11907/0 | 311/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
| 11905 | Mana Recursion Rk. III | 339/100/11908 | 138/0/0 | 137/0/0 | 141/1/0 | 139/-11908/0 | 311/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 | 254/0/0 |
+-------+------------------------+---------------+---------+-------------+----------+--------------+---------+---------+---------+---------+---------+---------+---------+
15 rows in set (0.00 sec)
However, I don't think this is quite what we're looking for.
Does anyone know some examples of the spells or items on Live that do this?
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11-06-2008, 04:51 AM
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Administrator
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Join Date: Sep 2006
Posts: 1,348
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