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  #1  
Old 12-14-2010, 11:40 PM
gaeorn
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Also appears HoTT does not work using the UF client even though it is supposed to be enabled globally on PEQ.
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  #2  
Old 12-15-2010, 04:00 PM
Derision
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Location: UK
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Group leadership was completely broken. I think I have fixed it (wrong opcode). Also the HoTT opcode was wrong.

I remember Spell Awareness being spotty when I was working on SoD and I have just seen the same thing. A group of 3 players, leader casts a spell, one player gets the Soandso begins to cast a spell <Spell Name> and the other player just gets Soandso begins to cast a spell. (with no spell name).

Interestingly the toon that couldn't see the spell name was level 50, and the spell being cast was a level 56 spell. When I did a #level 65 on the toon, he could then see the spell name. I didn't think level came into it for spell awareness. Maybe it was just a coincedence.

I also comitted the fix for /dismount.
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  #3  
Old 12-15-2010, 11:27 PM
gaeorn
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When I get a buff cast on me, for a moment I see the added hp, then it reverts to displaying the pre-buff hp. I checked with a GM and the server side is counting the buffed hp properly, so this appears to just be a cosmetic bug. If I then zone, my hp shows the proper buffed amount.
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  #4  
Old 12-15-2010, 11:34 PM
gaeorn
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HoTT is working. I have not tested spell awareness yet but I will do so tomorrow.

Thanks so much for all the work you are doing Derision.
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  #5  
Old 12-16-2010, 02:54 PM
Derision
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Quote:
Originally Posted by gaeorn View Post
When I get a buff cast on me, for a moment I see the added hp, then it reverts to displaying the pre-buff hp. I checked with a GM and the server side is counting the buffed hp properly, so this appears to just be a cosmetic bug. If I then zone, my hp shows the proper buffed amount.
Strange, I can't reproduce this one. I tried with a few different HP buffs and my HP went up to the correct buffed amount and stayed there.
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  #6  
Old 12-16-2010, 09:22 PM
gaeorn
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I was in a group and the hp buffs were all group buffs (bot9, symbol, fo7).
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  #7  
Old 12-17-2010, 04:42 AM
gaeorn
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Seems there might be a problem with levitate effects too. I had flight of eagles on and got no levitate effect on the client.
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  #8  
Old 12-17-2010, 02:56 PM
Derision
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BoT9, Fo7, flight of eagles and dead man floating all appear to work correctly for me. What size is your spells_us.txt file ? Mine is:
Code:
08/07/2010  19:29        16,680,500 spells_us.txt
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