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Old 09-26-2009, 09:11 PM
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trevius
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I was checking on something else and happened to verify that they already do exactly this on Live. In Stone Hive, they have a bunch of NPCs wielding weapon models that are not in their loot table and they do show the correct message types when attacking like "slashes", "crushes", etc.

I think the best way to do it might be to use the attack types we already have defined and create 2 new fields in the npc_types table like "prim_atk_type" and "sec_atk_type".

Also, to do what ChaosSlayer is wanting, we could just have an extra field that overrides any other attack message type if it is set. A text field like "atk_type_msg" that you just put the attack type message such as "tailwhips" or "bites" or "scratches" or you get the picture
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Old 09-27-2009, 02:16 AM
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ChaosSlayerZ
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Quote:
Originally Posted by trevius View Post
I was checking on something else and happened to verify that they already do exactly this on Live. In Stone Hive, they have a bunch of NPCs wielding weapon models that are not in their loot table and they do show the correct message types when attacking like "slashes", "crushes", etc.
actually LIVE had this thing all way since GoD
I remember fighting those purple towering brutes in Barindu and they all were slashing with those huge black halberds, yet never had them for loot.
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